The Beast Unleashed
Interviews – Larry DiTillio

Part of a Collection
About this Episode
Hi, this is Larry Dottilio, writer for He -Man
and Beast Wars, and you are listening to the
Geekcast Radio Network. Hello and welcome to
the GeekCast Radio Network. This will be an interview
featured on ToonCast and the Beast Unleashed
podcast. I'm your host, TFG1 Mike, and joining
me is Michael Wilson. Hello, sir. Hey, how's
it going? It's going. Today we are here with
the man who is responsible for writing on shows
like He -Man and the Masters of the Universe,
Hypernauts, Babylon 5, and Beast Wars. Here's
Larry Dottilio. Hello, sir. Hi, Mike. I'm Michael.
How are you? No, I'm good. Good. Very good. Very
good. It's a real pleasure to talk to you because
you have no idea. I grew up on He -Man, and it
was just amazing. So did I. Yeah, you created
the stories. We watched them. It was pretty amazing,
yes. Yes. So getting a little background information
on you, where did you grow up, sir? I grew up
in New York City, the old country, Queens, Ozone
Park, right behind Aqueduct West Track. And after
college, I went to NYU. And then I came out to
Los Angeles, where I live now, to go to UCLA
graduate school. And I wanted to be a film writer.
it seemed logical to come out to Hollywood if
I wanted to be a film writer. So I got my master's
at UCLA, and then I went pounding the pavement
looking for a job. So what was it, Larry, that
got you interested in writing? You said you moved
out to Hollywood to become a film and television
writer. What was it that really got you into
writing? I like to be the guy in control. And
the writer is the guy in control. The story is
everything. Even if you're working on a toy show,
the story is everything. Sometimes they don't
realize that, so that's where arguments get fought.
But I'm more than happy to fight those arguments.
It's a sacred thing, writing. You have to dedicate
yourself to it. You never get any sun. You sit
in your house all day. You get hemorrhoids. You
do it for 30 years, and you're sitting 10 feet
higher than you used to. But, yeah, I liked everything
that was on. I was born in 1948, so Saturday
mornings were not a lot of cartoons. There were
a lot of Western stuff like Sky King and my friend
Flicka and Lassie and all those kids' drama,
you know, half -hour dramas for kids, really.
They were interesting. I had never planned to
go into cartoons at all. That never even crossed
my mind. I was a comic book fan. I liked comics
when I was a kid and superheroes and that kind
of stuff, you know, the usual stuff, Superman,
Batman, even Captain Marvel was being printed
when I was a kid. So I said, I want to do this,
you know. I want to write, and I want to write
for this medium that moves, this action medium.
I'm not that interested in writing prose, although
I've kind of changed on that over the years.
But TV and movies was what I liked, and that's
what I wanted to do. I wanted to be a movie writer,
and I started as a movie writer and then later
got moved into television because my movie career
wasn't going anywhere. And then after about 13
years of pounding the pavement, I got a shot
on He -Man. through Michael Halperin. If you're
a He -Man fan, you should know that name. Oh,
yeah. Oh, yeah. He did the original Bible for
it, and we were friends in the Writers Guild.
I did join the Writers Guild in 1971. Yeah, it
was 1971. And I did this feature called The Madman
Movie Makers. which was kind of a spoof of porno
movies. And that got me in, and it was for basically
a mafia -based company. And it had nothing to
do with me being a guy, and my agent said, hey,
they want you to write this movie. And I said,
well, yeah, I'd love to write a movie. And it
was a comedy, and it came out, and it got some
viewing because it played with the first incarnation
of the Texas Chainsaw Massacre. It was on a double
bill. That's one of these double bills as well.
So a lot of my family had to go see it and then
sit through. It was kind of interesting. It didn't
go much of any place, but it did get me into
the right of the field, and that was what started
my career. Then in the... After the first movie
came out, it wasn't great shakes. So in a couple
of years, I hopped around trying to sell things
to mainly comedy. I wanted to be a comedy writer.
Stuff like The Odd Couple was going on then.
And I was pitching to those people. And I did
get a shot on, what was the show? Hmm. It was
The Odd Couple. That's what it was. That's right.
It was through Jerry Belson and Gary Marshall.
And Gary Marshall brought me in the office after
I did this script, kind of a spec script for
him, which I wasn't supposed to do because I
was in the Writers Guild. But he called me in
and he said, listen, kid. He said, there's two
kinds of funny. He says, there's funny zany and
there's funny weird. He says, we're funny zany.
and you're funny weird. And that kind of got
me out of comedy. I kind of thank Gary Marshall.
I still would love to write a comedy show, but
I just never got the chance, and I got kind of
more to be a dramatic writer, and then I got
into cartoons through Michael. And I got to that
because Michael Sons played D &D. which I did
as well. I was considerably older than them at
the time. But I had done an article for The Dragon,
which was a D &D magazine. Right, right. Actually,
it wasn't an article. It was a dungeon. So, you
know, it actually was kind of like doing a movie.
Dungeons were kind of like doing movies. And
he said, hey, I didn't know you wrote Sword and
Sorcery. He called me up and said, Larry, you
write Sword and Sorcery? I said, well, yeah,
I do. And he said, well, you've got to come in
here because they're doing He -Man at Film Nation
and they need plenty of writers. And go in there
and speak to Arthur Nadel, who's the producer,
and see what you can come up with. So I said,
thank you, Mike. And I made an appointment with
Arthur, and I showed him. I had a few credits
at that time. One was the movie, and the others
were little bitty religious shows. I worked on
a religious show at one point. Really? Yeah,
it was one of the Sunday shows that was a Lutheran,
two Lutheran ministers were the producers. And
I did a, that was during the Vietnam era, and
I did this, it was actually after the war had
finished, but I did a thing about a Vietnam vet
coming back who saved this junkie's life. A wino
that saved a junkie's life. They were pretty
nice about that. And they said, except one character
has to be the voice of God. I said, take your
pick, junkie or whiner. I'll go either way. It
was kind of a strange story. I don't think it
ever actually got on the air, but it was my first
live action piece. And I started being sent on
more live action for that. But this was well
before He -Man happened. So I went to see Austin
Adel, and he was, for some reason, impressed
by some, well, actually, I had done a biography
of Napoleon and Hitler. So I suppose that, and
I did that in a half an hour. So that was, I
guess that showed that I could, you know, I could
write, you know, briefly and still get a lot
of information in there. I worked for a show
called Against the Odds, which was hosted by
Bill Dix. It was biographies for kids. And I
became their, what they call their warrior rider,
every bloodthirsty dictator that went through
history. I got this assignment on after riding
Hitler and Napoleon. And that's actually how
we got started in the business, actually. Nice.
Well, that's... That kind of starts you off,
but what are you doing recently? We looked on
IMDb for research, but we didn't see much for
you for the last couple of years. No, there's
not much. No, because I got old. And when they
get old, they don't want you anymore. Oh, really?
Unless you're really, really grandfathered in
there. Like, nobody's calling me up saying, hey,
would you like to write this? Would you like
to write that? Unless it's some old friend of
mine. Seriously, I'm not much looking for work,
and that's why I haven't done anything in five
years. Usually if I'm looking for work, I'll
go get it, you know. Now I'm thinking of writing
a book. That's, you know, the saga of my family
and my life, I guess. I guess that's an old age
thing with writers, you know. You get older,
you say, oh, maybe I should write about myself
and my family. You got memoirs or an autobiography
or something? Yeah, something along that line.
There were some interesting stories about my
family and stuff, and my wife's family. I love
reading books, but I was never really big on
writing them. I do prefer the moving ones. That's
why I never tried to write for comic books. I
know how to do it, but I never wanted to do it.
There's something about... It's destroying your
whole love of things if you work on the inside
of things. You start to get very cynical about
it. When you're a kid, you're like, oh, wow,
this is really great. I'm working on He -Man
over here. And then a couple of years later,
you can't get arrested. But that's the way it
works. There's a lot of things that they don't
have on there, and there's some stuff that they
credit me with that I never did. I wouldn't trust
IMDB. I'd probably go over there and just give
them the information. I do have about 150 credits,
and some of the stuff I worked on was Babylon
5. I was story editor and executive story editor
for two years. Well, the IMDB is kind of like
a Wikipedia in that anybody can go on there and
enter information in. It wouldn't necessarily
be you, so it helps to keep on top of those.
Yeah, maybe one day I'd go to Wikipedia and rewrite
the very slim article they have on me. Or four.
I mean, it's nothing that interests me right
now. I might do it one of these days. A lot of
people were interested in you. In the golden
age of kids' cartoons, I worked for CBS mainly.
Judy Price liked me for some reason. She was
the head of CBS at the time. I worked on Hulk
Hogan's Rockin' Wrestling, if you remember that.
Oh, yeah. Oh, yeah. I worked on several low points
in cartoon history, and that was a low point
because it was a show full of wrestlers, and
they said, oh, but you can't have them wrestling.
Because that's too violent. Really? What do we
do with them? That's funny. I said, they can't
wrestle. There's not much we can do with Hulk
Hogan and the Iron Sheik. Then I worked on Galaxy
High School. I don't know if you remember that
show, which actually should have been a bigger
show than I was. I don't recall that one. Yeah,
it was, you know, Earth Boy goes to a high school
in outer space, you know, and meets all these
aliens. And it was like a teen comedy set in
outer space. The animation was terrific. And
it was pretty good, but it was before its time.
And it just lasted a year. And like New York,
it got an L .A. It got good ratings, but the
rest of the country just didn't see it, you know.
They just never watched it. It was a pretty good
show. That was TMS's first try at advancing Japanese
animation into American culture. Now, of course,
we're in. We're in. We're in. I just went to
anime. As for animated features, what was your
favorite show to work on? My favorite show to
work on? All of them. Anything I worked on. No,
California Raisins was my most unfavorable. Two
of us did the California Raisins, and it was
horrible. You know what's funny about that? A
buddy of mine and I were talking about that show
the other day, and you'd be surprised how little
information there is of California Raisins anywhere.
Even finding a clip on YouTube of it, there's
nothing. You mean the cartoon show? Yeah. Yeah,
you can find plenty on the ads. But Will Vinton,
he just got jobbed by Murakami Wolf. They said,
oh, well, we can do it. It'll be just as good
as your Claymation. And of course it wasn't.
And we did get Paul in the music. The music was
good, but the music was good before there was
a cartoon show. It was all Spoh. I loved all
music. It was fun, but, you know, when we saw
the result of it, it was like, oh, my God, you
know. But, you know, going from what I hated
working on to what I liked working on, He -Man
and She -Ra were both great jobs for me, as was
Beast Wars. Conan, I wrote a couple of Conans.
Do you remember Conan? Yeah. a clothing cartoon.
That was another one where you couldn't, you
know, you couldn't, you couldn't kill anything.
And I thought, wait a minute, this is not going
to work, you know. They had the cosmic pizza.
Where's the fun in that? You could send snake
men into the cosmic pizza in the sky and then
they'd be gone if you touched them with your
sword. I said, well, this is dumb. But I always
liked Conan. Conan was my, was my idol when I,
you know, when I got into sword and sorcery and
stuff. He was the first, Robert E. Howard, I
read everything he wrote. But good luck trying
to adapt the Howard story for that show. Right.
It's too violent. Yeah. Let's change gears over
to He -Man. Talk about some of the shows you
were on. He -Man was one of my favorite cartoons
back in the day. We were talking earlier about
people recognizing you from He -Man. And when
I would come home from school, I watched G .I.
Joe, Transformers, and He -Man. So it's like
those were formative for me. How easy was it
to translate your earlier sword and sorcery work
into stories for children's toys? Actually, my
earlier sword and sorcery work was mainly game
work. I'm a role -play gamer. And I buy dungeons.
That was my main sword and sorcery. That's why
I wrote that article for the Dragon. is because
that's where I was writing a lot of sword and
sorcery, just for playing with my friends. So
once I got the sword and sorcery, I didn't do
anything earlier than He -Man. He -Man was my
first cartoon show. I had no idea. The Gary Gygax
stuff, I'm not sure how well that would translate
into Saturday morning cartoons. But the principles
of role -playing follow the principles of a TV
show, of making it realistic and a fantasy at
the same time. I don't know if that makes any
sense. No, it does. I just took the sword and
sorcery stuff I would use when playing around
here with my friends and said, well, why don't
you stick that in Bohemian? Because it'll work.
My first show, The Dragon's Gift, which that
was the first story I sold to He -Man. And that's
kind of widely known as the most oddball episode
of He -Man ever written. Because He -Man loses,
for one thing. Yeah, he did. That was the one
that convinced them to hire me on staff. They
literally said... you know, we want to hire you
while I was writing that script. And I said,
well, I'm working on the script that I just told
you. They said, well, you'll have to work on
that at home because we want to hire you to work
over here. How did you make the move from He
-Man to She -Ra? Who pulled you over to the new
project? it was there was no move on that it's
we had done three by that time we had done three
seasons of a he -man and there were 60 but there
were 65 episode seasons right well you know that's
like that's like an almost an entire year of
work you know yeah even in even in limited animation
that was 75 stock footage that's a lot that's
a lot of work yeah exactly yeah so and uh and
The other thing was that it was the first time
working for a toy company, which is always an
interesting and agonizing process. Although we
had a good contract on that, so it wasn't as
agonizing as most of the other toy shows I worked
on. We can get into that later. And if I ever
want to get hired again by any of these people.
Not that I do. But I didn't really make a move.
We were finished with He -Man. It was supposed
to actually... They were gearing up for like
a fourth year of He -Man. And the Horde was supposed
to be the villain of that fourth year. And that's
because we had the Skeletor Syndrome hit He -Man
very quickly in the first season of it, which
means... Every story had to start with Skeletor.
It really couldn't start with He -Man, which
is something I tried to change at the end of
the first season, and fairly successfully, I
might say. He -Man couldn't do anything until
Skeletor made a move in the first season of the
show, those first 65 episodes. He -Man had to
hatch a plot. It had to come. I said, this is
not right, because our hero is not proactive.
He should be going after Skeletor. You know,
not waiting for Skeletor to come to him and do
something terrible to everybody. It was problematic,
but Skeletor was really popular, as you know.
I mean, the popular guy on He -Man was Skeletor.
That's what people told us in polls. Oh, yeah,
we love He -Man, but I really love Skeletor,
too. It was coming to, like, Megatron and Optimus.
You know, kind of got to love them both. Yep.
Yeah, you've got to get into both of their heads,
so you've got to love them both. You've got to
say, well, where are they coming from? It's an
interesting thing. But I didn't have to be pulled
to the... What happened was somewhere in there,
He -Man ceased to become the number one toy in
America. And if you'll remember, it was replaced
by Cabbage Patch Kids. Very strange. Very strange
transition. Flying off the shelf. Parents fighting.
Cabbage Patch Kids. But that was, again, what
was going on at that time is there was a big
thing about violence in cartoons and how it was
making all of you people who were watching the
cartoons grow up into psychotic people. I always
knew the difference, though. I was raised where,
like, I know that that's just a cartoon. It's
not real. Yes, I know. The only ones that didn't
know the difference was adults. It was these
adults that would get crazy and say, oh, this
is going to make you into this. This is going
to make you into that. No, it's not. We've had
these kind of stories for years, you know, the
Bible. The Bible itself has enough violent stories
in it to make you a psychotic. So that was just
an unfortunate period in history that we were
doing action shows. And yet action shows were
the biggest thing at that point, you know. Transformers,
G .I. Joe, that, and then there was Thundar the
Barbarian and all the others. Those were big.
They were big shows. The kids liked them. And
that's why we did them. We didn't do them right,
because we were constrained by the companies
we were working for. Well, there's still classic
nostalgia nowadays, so you guys must have done
something correct. Well, what we did on He -Man
and She -Ra was just concentrate on characters
and story. Speaking of characters and story,
I'm sorry to interrupt you. Speaking of characters
and story, what was the process in creating the
backstory for the She -Ra characters? I didn't
do a lot of backstory for She -Ra. Remember,
we had just done two years of 65 episodes, so
we were all kind of tired. When they gave me
She -Ra, I said, okay, it's got to be... And
they said, let's make her He -Man's sister. Okay,
we've done 130 episodes of He -Man and no one
ever mentioned his sister. So I said, oh, what
are you going to do? But I wasn't pulled to it.
You know, they said instead of doing He -Man,
they were going to do She -Ra. Oh, she wasn't.
They didn't know what she was called at the moment,
at that time. But the villains would be the Horde
that tended to come in to kind of replace Skeletor
on He -Man. And they decided, I think Lou decided,
that wouldn't work, and maybe they should do
something else. And Mattel decided that, why
don't we do a, hey, if he -man is for boys, let's
do a female he -man for girls. And what they
wanted in that was a lot of hair play. They said,
because that's what girls like, hair play. So
everybody had long hair. And a lot of, you know,
I laugh about, toy companies because they're
very, very passionate about what they do. But
what they don't understand from the writer's
point of view is we're not writing a story for
toys. We're writing a story for people. We have
to treat them as people and we have to create
them as people so that they will resonate with
the people who are watching them. There are not
toys watching them. There are people watching
them. Whether they're giant robots or, hell,
I even wrote for King Kong. That was kind of
the last thing I did was Kong. I don't know if
you've ever seen that series. Yeah, I remember
Kong the animated series. Yeah, it was just a
band series. I did one really good script on
that, but I've never seen it on TV. And they
don't sell box sets of Kong. I don't think it
does. But I had awful experiences over there.
But I won't say anything more about Savannah,
because my two worst experiences were both at
Savannah. So I'll just give you the one, which
is calm. But I was working with Bob Ford on that
as well. I worked with him on Beast Wars. We
were all friends from formation, by the way.
And that's how I got into Shira. Now, how we
named, originally, they wanted to call her Hera,
after, you know, Zeus's wife. And then they went
and looked it up, and apparently somebody had
a copyright on Hera. I don't know how that could
be. You know, but somebody had copyrighted Hera,
and so we can't use it. But I was still, I said,
well, wait a minute now. What are we going to
do here? I said, I liked Hera. I said, well,
what we need here is He -Man, Well, obviously,
at one point I suggested Shira and the Mistresses
of the Universe. And they put me over the head
with a fish and said, stop it. It's not going
to be called. I remember you, I think you told
that story on one of the commentaries. Yes, I've
told them hundreds of times. So I know them by
heart. But what I wanted was something that conveyed
a godlike power. and a female. And at the time,
I just happened to be reading some Egyptian.
I'm big on mythology, and I was reading some
Egyptian mythology. And I said, well, Laura is
the name, kind of the generic name for God in
Egyptian mythology. I said, and I said, well,
I don't know. And it sounds kind of like Hera.
I said, but it's She -Ra, and it kind of has
a musical sound to it. Now, I have to say that
my niece's name is She -Ra, but she was not named
after the show. And it's spelled differently,
but it's pronounced the same. And everybody thinks
that I named the show after her, especially her.
But I really didn't, because this was before
she was born. Don't tell anyone. I wanted to
scotch that story for my family, if they're listening.
You know, they'll know. It's She -Ra. It just
came up with, you know, a female god, She -Ra.
And, you know, I like the name. The name was
better than Hera. And the problem with us, again,
we couldn't use the sword. We had to just have
her make it turn into ropes and stuff like that.
The background on the other characters, Glimmer,
Frosta, and the oh -so -horrible Casta Stella,
what a name that was. We just used to call her
Casta. We said, we're never going to call her
Casta Stella. That's too stupid. So we just had
people refer to her as Casta in the scripts.
And the biggest background was... And the biggest
thing was she started out as an enemy. She started
out as Adora, who hated the rebels. And, of course,
this was also in the years when Star Wars showed
its face and changed the nature of movies forever.
And, of course, I stole that. Geniuses borrow,
right? Good writers just steal. We don't borrow.
We steal right at it. So I said, okay, I'm going
to make them the Great Rebellion. I said, we're
going to call them the Great Rebellion. We didn't
call them the Great Rebellion. And I said, because
on Eternia, He -Man and his group are in control.
The king runs Eternia, and it's his skeletor
that's giving him trouble. You know, on Etheria,
it was totally changed. It was a torn planet,
and it was magic versus science. more technology
really um that made that show run i said so they
got to be the underdog they got to be trying
to take back their world rather than he man who's
just really protecting his world you know uh
and then you know then we had to go then i had
to work out the whole thing of how do you have
a sister that we never managed to mention in
130 episodes that even his parents never said
anything about you know well it all worked out
right yeah If you've got magic to work with,
you can work anything out. That's the beauty
of fantasy. If you have magic with it, you can
say, this is magic. And it's just as good as
saying stem cells will cure Alzheimer's, you
know, as to say, like, okay, cast a spell, it
can cure Alzheimer's. If you cast a spell, it
will be over, and you can think again. So there
was no pulling me to a new project or really
creating a backstory. And the reason for that
is because we were doing another 65 -episode
show. And 65 episodes is a lot. We had to get
everything in place. What I did do that was not
much done with He -Man is that we learned a lot
on He -Man. We learned a lot how to do a show
like that better. And so the She -Ra show could
be better still. And it could be for girls. But
there were a lot of female He -Man fans as well.
Yeah. Which the same, by the way, goes for Beast
Warrior. Oh, yes. We'll get into that. Quick
story. Bob Budiansky, who is an editor at Marvel
Comics, wrote most of the backstory for the early
Transformers line over a Thanksgiving weekend
in 1983. And this guy is still amazed at the
popularity of the stuff that he wrote way back
then. How do you feel about the ongoing wave
of nostalgia for He -Man? Ooh, got me another
job on the new He -Man. I love it. If they want
me to do a feature movie on He -Man, then I'll
be really happy about the nostalgia for He -Man.
I keep hearing rumors about that, too. Huh? I
keep hearing rumors about that He -Man movie.
Oh, there's always rumors about a He -Man movie,
but they made one, and it bombed terribly because
it was badly written, although it was well done
production -wise. And I was working for him as
well, Gary Goddard, who directed the movie. at
the time. You didn't have anything to do with
the movie? Only that I was working for, he directed
and produced and directed the movie. The He -Man
movie. If they had just stuck a little bit closer.
I said, wait a minute, he obviously didn't watch
the show, the writer. I don't think he ever watched
the thing, the episode. He did something else.
He was doing Conan, you know? Yeah. I believe
Goddard had mentioned on the commentary for that
Masters of the Universe DVD, he mentioned that
he was a big Jack Kirby fan, and most of the
characters in that movie are based off of Fourth
World characters and has nothing to do with He
-Man whatsoever, other than putting in, like,
Gray Skull and the sword and all that stuff.
Yeah, there was some of it. I thought Frank Ligella
was a great Skeletor. Oh, yeah, he was. But Dolph
Lundgren, I mean, he's not, you know, poor Dolph.
I mean, you know, he's not the worst actor in
the world, but at that time he was. Dolph was
this horrible mullet. Why don't you give it the
worst actor in the world? People forget Courtney
Cox was in that movie. Oh, yeah, that's right.
She was the teenage girl in that movie. She's
a cougar. It's always nice to have people like
what you did. I don't scream at people who say,
oh, tell me something about He -Man, because
I really loved it when I was a kid. I say, great,
if you loved it as a kid, you love my writing.
What am I going to say to you? You're an idiot
for loving my writing. That would be dumb of
me. If you like what I wrote and it gave you
pleasure and you remember it to this day, great,
thank you. That doesn't stain anything bad about
me, especially given the animation we had on
the old He -Man. Almost nothing moved. All the
more moving than Star Trek did. On Star Trek
you could see nothing moving at any point in
time. Just their mouth kind of moved a little.
But the nostalgia is great for it, you know.
And I don't get, like, over -the -top fans anymore.
They're all grown up and, you know, they're not
little kids. But we had a lot of kid fans, and
the kid fans I always was happy to speak to.
And I still have He -Man fans trying to befriend
me on Facebook. And if I can take a moment for
a personal ad that all people have, fan and friend
both start with an F, but they're not the same
thing. If I don't know you, you're not my friend.
You may be a fan of E -Man, but that does not
make you my friend. Did you set up a fan page?
Some of the writers have fan pages and friend
pages, and they will fan their fans and friends.
They keep those two separate, I should say. Yeah,
of course they do, you know, but I just go on
Facebook to, you know, upload pictures that my
relatives can see, you know, going to weddings
and stuff like that. So, you know, I mean, I'll
talk, people message me over there, but, you
know, and I'll, usually I'll send one message
back saying thank you, you know, and explaining
that, you know, if I let everybody that... was
a He -Man fan on the page, I couldn't find anything
on the page. Yeah, you'd have thousands. I know
Christy Marks has two separate ones, one for
fans and one for friends. I think she calls it
Christy's Playhouse. Speaking of Christy, she
had mentioned that she had gotten the head writer
position for Jem in the holograms because the
studio wanted a woman to write for the girls'
toy line. What were the considerations in putting
a man or men in charge of writing She -Ra? Well,
for one thing, we didn't have any female writers
on staff at that time. We had plenty of them
who wrote for us as freelancers, because you
can't do 65 episodes yourself, no matter how
great you are. Right. And we had a lot of, like,
Dorothy Fontana from Star Trek. I mean, yes.
She wrote The Origin of Cringer, which was a
magnificent story. Dorothy, she's gold -plated
stuff. I like writing women. I do like writing
women. I have a lot of experience writing. I
wrote a novella, which I never got published,
but it was about a female warrior. It's a fantasy
novella called Shadow of Windchimes. Never did
get it. I think it doesn't really matter whether
you're a man or a woman. It matters whether you
can write, and you can kind of feel what people
feel. Nobody in Mattel said, well, we'd like
a woman writer to do it. If they had had a woman
writer there, maybe she would have done it. But
actually, it was just me, Robbie London, Roby
Gorin. We only had about four or five writers.
And that was it. And, you know, they were going
to do it. It's dumb to go and hire somebody else
to be like a story editor. Like, they never ever
gave me a story editor thing, although I kind
of worked. I did the job of a story editor on
He -Man. But I just did it for my own satisfaction
because I certainly didn't get the money that
a story editor would get for the same position.
Is that where the big books come from? Huh? Is
that where the big bucks come in? Putting big
bucks in anything with Filmation is just totally
wrong. They never had big bucks because every
penny Lou made went back into the company. Which
is why he was my best boss ever, Lou Scheimer.
He treated everyone like they were family. He
was just marvelous to work for. But pay, it wasn't
a lot of pay. Even for the story, you didn't
get the big bucks on a filmmation show because
they just couldn't afford to pay it and make
65 episodes in a year. It just was an impossibility
unless some millionaire or gazillionaire had
come along and given Lou $20 million. I was always
writing as if somebody had done that. Because
all of my scripts would usually get... The biggest
thing on my scripts would not be, well, this
line is no good. It would be dollar signs. The
other one would always be saying, Larry, this
is a terrific script, but we can't do it. There's
no way we can do this. It's too expensive. You've
got to cut these shots down. You can't have this
three -dimensional shot. I just had to learn
that it's when you're doing a limited animation
show, especially on a short budget, there's only
so much you can get away with. We learned on
the course of He -Man how to get away with it
really well, how to make strength out of our
weaknesses and how to apply it. And what you
liked about the show wasn't the animation. It
was the story and the characters. That's simply
it. You might not have realized that at the time.
You know, who does? When you're a kid, you just
look and say, oh, that's neat, you know. For
the writers, it's got to be, okay, I told a good
story, and I gave you some characters to work
with, and that's why at the end of the first
season of He -Man, I cataloged every episode
and every character that was in it and said,
here's who we're bringing back, and here's who
we're not bringing back. That's a story editor
job. I wasn't getting paid for it. Eventually,
I probably would have moved to producer, but
I left Filmation after the first year of She
-Ra. Besides... Besides cartoons, what were you
going to say, Larry? We got bucks. We got more
money. I was getting like three times more money
than I was getting at formation. Ah, that's always
good. Besides cartoons... Yeah, go ahead. I was
going to say, besides cartoons, our podcasts
also mostly revolve around Transformers, so let's
get into some Beast Wars stuff. How did you get
involved with Beast Wars? Okay, that would be
Chris Brough. Chris Brough, was the owner of
Alliance Mainframe Entertainment, and the show
was a Mainframe Alliance. There was some kind
of a thing there, and now they're apparently
Rainmaker Alliance. But Chris was an executive
on that show, and they were the ones who did
Reboot before Beast Wars. They were the first
guys. They really brought CGI to television.
I don't know if there's going to be some. No
one ever kind of mentions that. They were the
reboot. Remember reboot? Yeah. Remember reboot?
Yep. Oh, yeah. Very early CGI stuff. Reboot was
fantastic. So when they talked to us, Bob Forward
and I, they wanted both of us. For some reason,
they thought we were a team. And we had to disavow
them. We never actually wrote together, Bob and
I. Once we did on Transformers Animated. But
at the time, we weren't a team, but we both were
with the same agent. So she was talking to the
same agent, and she called and said, hey, there's
a new Transformers series going. What do you
guys think? And I have to say, what we said is,
oh, are you kidding? Transformers? We hate Transformers.
I know I shouldn't be saying this to a bunch
of Transformers fans. But really, it didn't sing
to either of us. But, you know, we were writers
and we were writers in need of a job. So we said,
well, if he wants to come down, and he was up
in Vancouver, Canada, and he's coming to L .A.
and he wants to meet with you guys and tell you,
you know, what this new show is and, you know,
see if you guys want to work on it. So, you know,
we're always willing to take a meeting. You know,
always willing. Why not? You get a free lunch
for one thing, you know, and if you drink a little,
you get a couple of beers as well. You know,
any writer would go out for a beer and a couple
of, you know, something to eat. Free beer. And
talk about getting a job. We loved to do that,
you know. I did it for Disney a lot, and I never
had any intention of working for Disney. I spent
a lot of money on beer. And a lot of the guys
would say, oh, we know you don't want to work
on it, but you might as well have lunch. Okay.
Anyway, we had lunch with Chris, and Chris was
a very dynamic guy. Very nice guy. And he said,
he said, Reboot was a success for us. He said,
he said, but frankly, he said, the stories sucked.
He said, they weren't, he said, the stories,
they just, they didn't hold water. He said, if
we had better stories, he said, I think the series
would be on the air. He says, you two are, kind
of have a reputation as the best story guys in
town. You know, I don't know if that's true or
not, but that was his idea. We left him with
that idea that, yes, in fact, we were involved.
So we said, okay. So he sat down and he told
us about Beast Wars and Hasbro and all this stuff.
And, you know, and we said, well, let us think
about it. And, you know, we'll think about it.
And he said, okay. So he went back to Canada
and Bob and I talked about it. And then he called
our agent, right? And he made us literally the
offer you can't refuse. I mean, he made us an
offer that no cartoon writer was getting at that
time at all, except maybe Jeff Scott, who was
CBS's main kid. They were paying him good, and
Mark Evanier, they always were paying Mark well.
But, you know. We weren't getting bucks like
this. I mean, it was a ridiculous price, and
it was literally a price we couldn't turn down.
This is nuts. This is like ten times what I made
a filmation. It was more than I was actually
making at Beast Wars. I mean, on Babylon 5. Wow.
I said, wow. I said, that's something, you know.
Because we were being paid as both story editors
and writers. So we would get quite a large amount
of money for writing a script. They paid well.
They paid well all down the line to the writers.
We got more than anybody else, but the other
ones were still getting paid over scale. Of course,
Reboot, they had a lot of money at the time,
and I guess they didn't care. We hoped that they
never said, oh, jeez, they don't know they're
paying us as much. We've got suckers here. We've
got to go for it, you know. So we had to do it.
The money was good. And we liked Chris a lot.
Now, they were in Vancouver as well. Now, we
weren't going to move to Vancouver, but they
didn't expect us to move to Vancouver. We had
to make sure we were getting paid American money.
Of course, at that time, American money was worth
more than Canadian. Today, you'd rather be paid
in Canadian money. But then it said you have
to be American. And we went to work on it. And
that was it. That's how we got involved with
it. We really literally, I mean, we knew of the
Transformers. We just had never watched the show
much. So we went out looking for, you know, how
are we going to do this show? What's this show
all about? And for me, it came from a comic.
But it was not Bob's. Bob actually was the editor,
but it was Simon Furman who wrote the Transformers
comic books. I found that whole line of G2 that
he did. And it was like about 13 episodes. And
it was all sitting there in a comic book store
for the cover price. I said, you're kidding me.
I'll buy them all. I took the whole set. And
I took it home. I said, this is good. That was
getting for like 65 cents a piece, you know,
comic book. And I said, wow, this was great.
And I looked in there and I said, wow, this is
how we need to do the show. And now this was,
this was G, these were G, G two transformers,
you know, often for one beast wars characters,
but reading the comic, you just totally forgot.
They were robots. You just met Simon. That Simon
is the writer. He gave optimists, personality
that was really multi -layered. And I said, this
is what we've got to do. We've got to play these
characters. They're warriors. They're soldiers.
They're in the biggest war ever, and they're
real soldiers. They can hurt, and they can feel
pain. They can do all that stuff. I got all that
out of Simon's thing. You brought Simon Furman
in at the end of the season run, right? Because
he's credited as a writer. Yes. That's right,
he is. He wrote one of the season three episodes.
Yeah, Nemesis, two -parter. Yeah. Yeah, we wanted,
Simon just inspired us so much that, you know,
also he knew all about G1, and he was a big Transformers
fan, and still is. He knew all this stuff, and
the second guy that got us into it was Benson
Yee. Ben Yee, who started the Beast Wars site,
and stuff on that. So that got us into it, and
we suddenly started to get, besides the money,
we started to get really excited about how we
could do this story. And basically, Chris was
telling us, you can do what you want. We have
to go to Cincinnati and speak with Hasbro about
it. But other than that, you can do anything
you want. And anything you want is exactly what
a writer. likes to hear yeah yeah i'm gonna go
i'm gonna go crazy i'm gonna go crazy you know
so then bob and i went to you know to write the
bible and that kind of stuff uh that's how i
got involved first with these wars um If there's
another question, I'll give you another answer.
Yeah, well, we've seen you described as both
a writer and an executive story editor for Beast
Wars. Now, is that just you pulling double duty,
or was there a promotion on there somewhere?
Basically, how do the two roles differ? The two
roles don't differ much. A story editor is a
writer. And the thing is, we didn't get a promotion.
That's the one thing we couldn't get was the
promotion. And that was not because they didn't
like us, because we certainly gave them a show
that hit the ground running and was a pretty
big success. It's a Canadian law that you can't
have a producer on a show who's not Canadian.
Really? Yes. I don't know if that law is still
in effect. Up in Canada. It may not be. That
might have been changed. But at that time, you
just couldn't get an American producer, a British
producer. It had to be a Canadian producer. You
could be a story editor, executive story editor,
as high as you could go. So we started the show
as the story editors. The next year, we became
the story editors because it's a logic. because
that's how the hierarchy works. You get promoted
the next year to the executive story editor,
which means you're still doing the same job.
You're still a writer. The only difference between
a writer on a show and an executive story editor
is the executive story editor is working both
on his or her own stories and everybody else
that's coming there. And what you do as a story
editor is you make sure that the tone of the
show is right, the dialogue is right. The guy's
got his information straight. The guy's doing
everything he can with screen, with the scenes.
And that gets you ready for the next step would
be producer. Now, you'd still be doing the same
job as producer. There's no difference between
your writing, except you're, again, writing on
everybody. We wrote on everybody's scripts. In
the best of worlds, like with Len Wein, You know,
you do one day of story editing with Len Wein
and you've got a script because I knew Len could
write a script that way. And I trusted him from
previous shows. I hired my friends. Bob fired
his friends to write. Of course, we also had
to have some Canadian writers on the show. And
they came later on with people. So there were
some people we gave a start to that I don't think
have gone. very far because the start wasn't
very good. They got their first credit off of
it and we fixed what was wrong. Then, so there's
no responsibility changing when you become a
story editor or even when you become a producer.
As a matter of fact, I don't think there's even,
there is a story editor, a friend of mine is
a story editor on Warehouse 13. But he's like
the only one I know of. Most people get a producer's
deal. And I'm sure if Warehouse 13, which seems
to be doing well, goes to next year, he will
be a producer. If Bob and I could have got a
producer credit, which they would have given
us, I think, without that law. Right. They did
give us some more money. That's always good.
Yeah, money is good. You've said that you weren't
involved in the earlier Transformers series,
so how did you come up with the whole idea of
using the Generation 1 Transformers in the crashed
Ark in Season 2? This is such a long story, I
don't even know if we have the time to get it
in. Okay. How many questions you got? Of course,
I think my family expects me to be out here by
6. Anyway. Yeah, I'll give you the fast version.
That all came about by us going on the Transformers
website. Because once we started working on this
show, I said, well, I want to know a little more
about it. So we go and do what we always do.
We go on everything. Well, there was no Google
at that time, but I Googled it. And I said, boy,
we're bucking like this cannon is ridiculous.
You know, there's like, I don't know, a thousand
Transformers. There seems to be one popping out
of every wall, you know, every place. I said,
you know, we need somebody on this. And there
was also beginning the buzz of this is going
to be terrible. This is going to make every Transformers
fan totally angry. You know, you're never doing
things right. You know, this will never work.
That came later. We started to talk to people,
and then at one point, I don't know, Ben became
like a friend of ours, and he was giving us archives
on the old Transformers show. So we actually
had the old archives that he had spent a lot
of time on doing, and we'd look at this, and
it was like every show that the Transformers
had ever done, even some of the Japanese stuff,
not just the American stuff. So it was the fans
that got us into G1. And, again, I got more interested
in through Simon's comic book that did the G2
turnover. And I got an idea out of that. And
then Bob got a couple ideas from that. And then
we started to talk about it. And, you know, it
was a move that we felt Hasbro didn't like it.
Which was really weird. They were our biggest...
problem came from Hasbro with this. They said,
well, we're not trying to sell old G1 toys. We
want these boys' toys. So it has to be these
boys' characters. Now, there was one guy on Hasbro.
He wasn't a high executive. He was kind of an
intern. And he also was a walking encyclopedia
of Transformers. he's one of those guys that
grew up on transformers and so he went and got
his dream job working for hasbro which i would
never i would never claim as my dream job but
i wasn't working for hasbro i was working for
mainframe right that meant i could call them
the head of hasbro stupid name oh the terrible
names that she never realized i was calling her
anyway you know that um the uh The whole tie
-in, regardless of what Hasbro felt at the time,
to us fans, that was just genius. I mean, just
being able to go back and tie it into the current
work of Beast Wars. In Season 1, even though
the tie -in was already kind of made a little
bit, but we never knew that it was actually Planet
Earth, how did the whole making it Planet Earth
storyline come about? Like, how did you guys...
make the decision process to say, oh, hey, this
is Earth now? Well, again, we didn't really have
that power. We didn't have the power to make
that decision. That decision had to be made by
Hasbro. So they were balking at it, right? And
the one guy on the panel there that really loved
the G1 Transformers, he would say, no, this is
good because it ties it in with the old show,
and then maybe we can bring back the old show.
Well, we don't know what happened there. They
brought back movies even better. Once we just
said the name Starscream, I forget what episode
we used that in, but we said something about
Starscream. Or no, we just put one of the guys
up in Canada, put Starscream into a shot of kind
of a flashback or a dream sequence. I think it
was in mine. I'm big on dream sequences. I think
it was in one of my episodes. And the cheater
was having his dream. Let's put someone in there.
And someone said, yeah, Starscream. He was real
popular, you know, so let's put Starscream in
there. And once people said, they said, was that
Starscream? Holy crap, this is really Transformers.
You know? And that's what started it. It started
a ball rolling. When we first did this, they
said, it's a prehistoric planet. There's no humans
on it. There's nothing there but some animals,
you know, and the two Transformers sides. But
it's not planet Earth. It couldn't be, right?
It had two moons. This is where the genius comes
in on us, you know. When we were trying to get
this in, we said, okay, listen, you know, if
it turns out that it's not, we said, all right,
it's not Earth. You've told us it's not Earth.
It's not Earth. But that didn't change the fact
that Cybertron was Cybertron in the old series.
And that's where it came from. So we kind of
like, it was really, I think we did a superb
job of kind of just finessing them into like,
and then we'd show them like the stuff on the
board. Look, people are screaming all over the
place. Oh, now, who are we going to see next?
Let's get this guy in. Now, of course, they didn't
want that. Again, they were trying to sell these
toys. Right. So, and then, finally. After all
this going back and forth on this stuff, and
this was about three or four episodes already
done and in, you know, somebody said to us, said,
oh, well, let's make it Earth. You know, we said,
oh, God, it's going to save us so much trouble
if you had just said that last time. This is
Earth. Now, once we got to this is Earth, right,
it was logical that the arc was there. You know,
it was just logical. You know, it made sense
that the arc was there, and that's how we got
it in. It was less a decision than a finessing
and a kind of an outcry from the people that
say, we want our own, we love these new Transformers,
but we want to see the old ones too. And we have
to blow up a moon. Yeah, and you had to blow
up a moon. Yes, that's right. We put up two moons.
We said, listen, if it turns out that you want
to make it Earth, we'll blow up one moon. That's
what I did. I didn't tell them I was going to
kill Optimus at the same time. I got a lot of
problems with that, believe me. Nice. Well, we
like to hear it when voice actors have action
figures from all of their characters that they
have given their voices to. But did you collect
action figures from the Beast Wars line? No,
usually they give them to you. But they didn't
give us... They gave us a couple of figures,
but they didn't give us much. All the figures
went to, this is the same on He -Man, by the
way. The people who got the action figures were
the artists, because they had to draw them. They
figured, oh, the writers don't need the action
figures, you know. Of course they do. Sometimes
they'd give us some cast -offs, like when we
went to Hasbro. We'd go to Hasbro like once a
year. to see how things are going. So they didn't
really send us a whole lot of Beast Wars figures.
I think I got a couple sitting around here somewhere.
The interview that you and Bob did on the Beast
Wars DVDs, the one that Bob did, for some strange
reason, there was an Optimal Optimist sitting
next to him in the interview that he did for
Bob Forward. I don't know if that was a prop
or if that was actually his. it probably was
his see because bob liked to get that bob like
that stuff you know i like them for for you know
i like them for staging scenes you know just
kind of like mapping out your scene by using
the toys you're kind of playing with toys aren't
you and also getting making money and playing
with toys fun that's what i would do that was
fun but And they're good to have, but everything
that needs to be gotten right on the figures
has to do with the artists and not the writers.
I will say on the new He -Man, they sent me a
whole box of figures, which is now in storage
in their original boxes. It's a collector. That's
my legacy. Did you get a chance to talk with
any of the voice actors about their roles as
you had written them, or was there like a strict
division between writers and actors? Well, the
thing is, we weren't there. We were here in Los
Angeles. They were up in Vancouver. That's right,
yeah. So there was not really a lot of stuff.
We spoke to the voice actors the year we went
to the BotCon. Oh, after that, yeah. I couldn't
believe that guy. That's an interview we would
have been dying to get. Yeah. I mean, Scott would
basically be talking to himself all day. You
know, these things that was all his characters.
And he could do it. He could just go in and out
of them like crazy. I mean, voice actors make
you in cartoons. I mean, if you don't have good
voice actors, you're dead in cartoons. And we
had an excellent, you know, not everybody, but
most everybody was really excellent on Beast
Wars, where the voices were concerned. I mean,
really, they were great. And Scott could do it
all. You know, and Alec Willis just did Tarantulas.
He did Tarantulas. He did that one voice, you
know. And Venus Terso did My Favorite Black Arachnid
Lady. And that's half of why there are shrines
to black arachne up on the internet all over
the place. That was great for 12 -year -old boys
at the time. And a couple of the adults as well.
Yeah. Although the writing chores changed hands
between Beast Wars and Beast Machines, would
you care to speculate a bit and tell us what
you would have done differently if you had continued
with the franchise as far as going from Beast
Wars to the new series, Beast Machines? Well,
first of all, they never asked us to work on
Beast Machines. Ever. Okay. We were never considered
for Beast Machines, and that was because the
original Beast Wars was syndicated. Beast Machines
was a network show. And the network's saying,
well, we can't have these guys that are syndicated.
We have our own guys, both of whom, by the way,
are friends of ours, Bob Skier and Marty Eisenberg.
Just work for the guy. I can't remember his name.
I mean, they were acquaintances of ours. You
know, they were friends of ours. And, you know,
we had nothing against them. They didn't come
looking for our jobs. They had done Godzilla,
which was a big hit for Fox cartoons. So they
said, well, let's get Bob and Marty to do this,
you know. Now, we've been working on Beast Wars
now for two years, and, you know, we could have.
worked on it, again, if they wanted us, but they
didn't want us. There was no even negotiation
or even idea. Unfortunately, you know, they helmed
the sinking ship. So it kind of worked out. You
know, it's a little shameful out there. But,
you know... They just, and I know that once you
get in the network vein, it's very, very hard
to get something good out of it because they
have a hundred things they don't want you to
do and very little idea of what they do want
you to do. So writing for Beast Machines would
have been, like, I think, agony for us because
it was not our characters. It was not our guys.
They were changing. We had already changed them
from... to their original Beast Wars, to Fusors,
to Transistors, or whatever we call them. I don't
know. Transmetals. Transmetals, right? Transmetals.
I said, you know, and then, so now they're going
to be Beast Machines. I said, well, so now you're
back to the original Transformers, where you
have an animal turning into cars, right? We wouldn't
have done it. What we would have liked to have
done, had we stayed on there, if they wanted
to do another show, was to take them back to
Cybertron with Megatron in pursuit of them. And
eventually get back to Cybertron itself, because
there was a lot going on on Cybertron that was
happening because it had happened in Beast Wars,
and they had changed the timeline. Optimus Primal's
head shot off by Megatron. A lot had changed
on the Cybertron because of that. Our dream was
to go back to Cybertron and really have them
in space. We thought they worked better in space
than they did on Planet Bound. you know, they
could go in anywhere in space and we could put
them off against a lot of stuff. That was the
idea we had. But, I mean, once we knew that we
were not going to work on it, we just stopped,
you know, getting any ideas because it was not
going to be our stuff, so we didn't care. Not
that we didn't care about you guys. We cared
about the fans, but, you know, we just didn't
care about Fox and what they wanted to do because
they didn't even get a shot to write it. And,
consequently, You know, Bob and Marty got castigated
by Beast Wars fans. They're poor guys. I mean,
they got the stuff that we got when we first
started Beast Wars. But worse, because now everybody
liked Beast Wars, and they didn't want to change
to this next incarnation. I never saw it. I never
even seen a single episode of Beast Machines.
Now, see, I love Beast Machines. I love Beast
Wars, but I also – I never – because I see it
as – I know you guys had stopped at season three
of Beast Wars and they brought in Marty and Bob.
But I see it as one whole continuous story. That's
just me personally. And I absolutely love Beast
Machines. I love both series. Personally, I think
that the writing for Beast Wars was a lot better
than the writing for Beast Machines. Not because
Beast Machines wasn't a good story. It's a very
good story arc. It's a nice couple of seasons
story arc. But in many places, the sequential
storytelling was just off. It didn't work very
well. it's hard to tell what's going on in some
scenes and things are hard to follow or they
don't make sense from moment to moment. I mean,
if you hadn't seen it yourself, you probably,
you know, have no idea. But I mean, if you had
seen it, you probably could have picked it out
right away. Yeah, I would say so. I mean, compared
to your stuff. No original family. Easy. Yeah,
you can see stuff like that. I mean, it's not
really Barbara and Marty's fault. It's more the
point there's too many hands in the pot on a
network show. And everybody thinks that they
have the greatest idea ever. And then the toy
company is going to come after you with what
they want, and they have no idea whatsoever of
how to make a show. Right, right. Well, to change
gears a bit... You survive a toy company. You
don't really work for them. You survive them.
To persevere. Worst business in the world. They'll
cut you throat in a minute. I'm almost tempted
to stick with that concept for a minute. Yeah,
changing gears. The animated series that you
wrote for usually had a lot of other writers
each doing their own episodes, like taking He
-Man, for example. Was there any communication
between the writers in order to help continuity
or focus characters? Yes. It was with us. We
would take pictures, again, doing the story editor's
job. We were not getting paid for it. But we
were taking pictures from writers, and we would
work back and forth with the writers, with the
freelance writers. That's what a story editor
does. But we were staff writers, and staff writers
do that as well. They didn't like us talking
to the artists at the filmmation. They thought
we were fooling around too much and not working,
that we should be at our desks. And we liked
talking to the artists. Because art is like a
different thing from the writing. Were you all
in the same building? Yes. That was the beauty
of working for Filmation. It was a complete animation
company in one building. Wow. And it was the
only one left in America. Even Disney wasn't
doing animation that way. I had always just assumed
they shipped it overseas to be done or something.
No, none of the Filmation stuff was shipped overseas.
It was all on the shelves. Wow. That was one
of the beauties about it. That was one of the
beauties about it. We learned everything about
animation and Filmation. We learned about recording.
We learned about voiceover. We learned about
in -betweeners and containers. We learned it
all. And we'd go with them. um you know and say
okay here's what i want here can you do that
can you draw we love talking to the artists because
i can do this you know and then they see they
could they could sneak stuff in there that we
couldn't sneak in because we do communicate between
writers but you know once once the script is
done you're right you're you're off and you're
on the next script there's not a lot of time
to sit around and talk in the way we used to
do things uh 30 years ago What is the difference
in writing for animation versus writing for live
action, such as what you did with the Babylon
5 series? And follow up, is it just a subject
matter that changes from like kid stuff to more
engaging? Well, it's just not for kids. So there's
kind of an art to writing for kids where you
don't give them too much to handle. Now, I have
a different take on it because I... I kind of
write cartoons like they're live action, and
I consider them not kid shows but family shows.
I consider that there's a six -year -old kid
watching He -Man, and his dad may be sitting
next to him watching with him, which was the
case in a lot of... We had a lot of... Actually,
34 % of our audience who did a poll one time
were adults. Mainly those were college students,
though. But they were older adults, too. And
on Beast Wars, we had a lot of people that were...
Because we did some stuff on Beast Wars that
was pretty tough for kids, like killing Dinobot
and every other guy. We killed almost every other
guy in Beast Wars. And that's what Bob wanted
to give. Bob said, I want to go out with us having
completed as much as we could of our story and
give it a signature closing, which he did. Very
good. He's a very, very good forward. We had
blamed Simon Furman for killing everybody off.
That tends to be a signature. It wasn't Simon.
This is the thing about animated cartoon writers
who write action shows. We're just dying to kill
somebody because we never could do it before.
They never would let us. But I mean, my most
vivid memory of Beast Wars is getting a letter
from a guy who had watched Code of Hero with
his kid. And the kid just burst into tears at
the end of it. You know, I mean, the kid was
like, oh, he said, yeah, he's talking about his
dad. And he said, the guy said, one, that I was
kind of mad at you guys. And then I, he said,
then he had this talk with his son about people
live and people die, you know, which, you know,
as parents, I don't know if you guys are parents,
but I'm a parent. If this is a talk you should
have with your child at some point, you know,
and that this lent itself to that. I thought
that was, I said, okay, we're really doing something
good here. If they can watch that together. And
at the end, the kid was okay. He said, could
we watch it again, Dad? You know? But really,
Code of Hero was, that was, to me, the best episode
of Beast Wars was Code of Hero. And it was great.
That's also because Bob directed that as well.
Yes, he did. I had no interest in directing.
I can't even get up that early in the morning.
I'm strictly a writer. Since we brought up Dinobot's
death, would you like to give us any behind -the
-scenes info on the rejected Dark Glass script,
where supposedly he was supposed to come back
to life? Yeah, I knew you were going to answer
that. Everyone asked that question. That was
the famous Dark Glass controversy. What happened
is that the first draft of Christie's script,
we just simply didn't like the script. People
said, oh, they censored it because it was too
dark for kids. No, sometimes, and I hired Christy
Marks in a minute. Every show I ever worked on,
I hired her for, I believe, if she wasn't, in
fact, working on her own show at the time. And
she's given me jobs a couple of times. So, you
know, Christy is a great writer, but on that
script particularly. It just didn't work. The
script just didn't work. And you just don't want
to put on a script that works because everybody
hates you for it. On the other hand, that meant
she had to go back. We paid her for the story
and I think the first draft. And I said, come
up with something else because there's no amount
of work on the script that's going to fix it.
It's just an instinct that you have that you
know. Often they'd go on, he used to say there's
two kinds of scripts, producible and unproducible.
Dark Glass was an unproducible script, it wouldn't
have worked. So she had to come back, and what
did she come back with? She came back with Transmutate,
which is my second favorite story on these ones.
That story, that makes me cry. That story was
very deep. Transmute, it's a very, very disturbing
story. When you look at it, it's like an abused
child story, you know. That was a ten times better
script than Dark Glass ever was, you know. And
if we had done Dark Glass, she wouldn't have
wrote Transmute. She wouldn't have written that
script out of it. And I think it's one of the
best things she's ever written. Hire Christy
Marks out there, people. You don't have to hire
me. I've got plenty of money. But hire Christy.
What is your favorite character type to write
for? Heroes, villains, or is there another type
of character that you like better? Who gets the
best lines? Well, let me tell you who my least
favorite character is in He -Man. It's He -Man.
Okay. It's He -Man, yeah. You know, the funny
thing is that I don't really, I like heroes'
sidekicks. Orko. Orko? Oh, no, Orko. You said
heroes' sidekicks. You said heroes' sidekicks,
and I said Orko. Yeah, Orko. Well, Orko, you
know, I wrote a lot of Orko stories. And when
I went to work for the new He -Man. They said,
we want you to do an Orko story. And I said,
oh, shit, I knew they were going to do that.
Oddly enough, I really enjoyed writing that story
for the new He -Man, the Orko story. I like weird
characters, and Orko was weird. And he's funny
weird. See, I came back to the comedy. He was
funny weird. And you could do things that Orko
couldn't do with anybody else. So I really did.
At first, I didn't like him because he was the
kid character. Because every filmmation show
has a kid character. I don't like kid characters.
I hate kid characters. I'd like to blow them
all up. It's not that I don't like kids. I just
don't like kid characters in action shows. Because
they're getting away. And I'm not that crazy
about heroes, you know. Villains are always great
to write for because you can bring your dark
side out and write all this cool stuff for the
villain. You can kind of get all that stuff out
of you. But heroes, where do you go? I mean,
you can't get your good stuff out there by writing
for heroes. It just doesn't connect. It's just
a hero. He's a hero, you know. I also wrote at
one time for the Superman cartoon show. That
was very hard because what do you do to Superman?
That was the hardest character I ever wrote for,
because you have to figure out, how do I defeat
Superman? And there's only two ways, as far as
I can see. You have a character that uses magic,
and has a character that has Lois Lane kidnapped.
Those are the two things. On Kryptonite, there's
a third of Kryptonite, but I didn't want to go
to Kryptonite on Superman. So I did two shows
on Superman, which, by the way, when it came
out, we called it Adequate Man. The animation
is really bad. Anyway, I like villains, and I
like odd characters, and I happen to like sidekicks
a lot. I really do like sidekicks. You might
say I like Poncho better than I like Sisko, like
in Zorro. In Sisko Kid, rather. I like funny
characters. I still have that idea that I'm kind
of funny, and I like to do some funny stuff.
But, you know, it's just a character that you
can... Obviously, Tarantulas was my favorite
character, which is kind of an odd pick, because
he's a total sociopath. But he was the only guy
on Beast Wars that actually knew what was going
on. I said, he's the only guy that knows the
actual story. That was never really fully told
because I just didn't have the time to do it
at the end of the season. If only he would have
expositioned a little more. In the third season,
we were only allowed to write two scripts each
because we were more expensive than the other
writers. And also, they just didn't want us to
write too much on it. We wrote a lot in the first
and second season. And of course, since we were
rewriting, we were kind of rewriting scripts
that didn't work. So we kind of wrote it, but
we didn't put our names on it. And yeah, that's
about it. We just got a couple more questions,
so we're almost done. As a writer, what's the
weirdest thing that has ever happened to you?
Oh, I don't know. The weirdest thing that's ever
happened? No, I don't really know. I don't think
anything weird has happened to me that has to
do with my writing. Let's try something else.
Have you ever been asked to write something that
you didn't want to do? Oh, sure. But if I'm asked
to write something I don't want to do, I don't
do it. Well, besides Disney. Okay, I did take
the money on Transformers, that's true. But if
I write something I really don't want to do,
I don't think I could be good at it. I need to
have a passion for it. And so what happens, if
it's something, it's true, neither Bob nor I
wanted to do Transformers. And we started with
it. What we did was turn it around to a point
where we could make it ours. And so we did this.
And they gave us that opportunity by saying,
okay, all you've got to do is have these, you
know, these guys turn the thing, and then you
have to make up everything else, you know. And
making everything else up, since we didn't have
to know anything, we didn't have to know anything
about the old. series to write Beast Wars. Dave
Hasbro said that. They didn't give us any help
there, except for Tony. That was the Transformers
guy. So if you get something and you want the
money or you need the money, you make it your
own, and that's the only way it'll happen to
you. But weird stuff, we're home all the time
writing. Nothing weird happens to us. So Mickey
Mouse never made you an offer that you couldn't
refuse? Oh, yeah. Yes. No, Mickey Mouse. Yeah,
they wanted me to write Mickey Mouse mysteries.
I said, I'm assuming I can't kill anybody. And
they said, well, no, you can't. I said, well,
then the heck with it. I wrote a murder she wrote,
and they read it, and they liked it. They liked
my murder she wrote script, so they said, oh,
you can write mysteries. So maybe that's the
weirdest thing that ever happened to me. Disney
asked me to work for them about four or five
times, and I turned them down every time. I didn't
want to write to Disney. I just really didn't
want to. And something I don't want to do, Peter
Pan. I worked on Peter Pan. I did want to do
that until I saw how they were doing it. Is that
the one with Tim Curry as Hook? Yeah, the animated
sedan series. Did Tim Curry play Hook? I don't
think it was a sedan series then. No. No, no.
Tim Curry played Hook somewhere else. There was
one where there was an animated series where
Tim Curry played Hook and it was awesome. Tim
does a lot of it. He does voice work. Yeah, he's
a great actor. Anyway, we know you've attended
BotCon once or twice. What was that like? That
was mind -blowing. That might be the weirdest
thing that ever happened to me. Bob and I went
to a BotCon that was out here in California.
They asked us to come. And all the guys came
down from Vancouver, too. A lot of the voice
actors came down to do it. That's where we met
Scott. And, unfortunately, Venus didn't come.
That character wasn't in yet. But Christina's
pretty good looking on her own. So we all like
to meet them. I've gone to VodCon and tried,
but what we didn't realize was how international
this thing was. I mean, we were meeting fans
from Germany, Japan. They said, well, you know,
we want you guys to do like a panel and then
sit down like at the autograph booth. so people
can get your autograph on stuff. And we said,
are you kidding us? No one ever asked us to send
an autograph. No one wants our autograph. We
were signing autographs for five hours. This
is ridiculous. We said, what have we done here?
Have we made people crazy or what? Why do they
want our autograph? It was nice. It was fun.
It was fun to see that so many people were into
this from all over the place. I never realized
it was such an international phenomenon. I mean,
I realized it started in Japan and went on, but
anime didn't travel that far in those days. Well,
what year was that? Was that 96 or 97? That would
probably be 96. It was in Anaheim. The year Baikon
was in Anaheim. At the Anaheim Convention Center
out by Disneyland. Right, right, right. So that
might, yeah, that should have been like, and
then Black Lightning came later, so yeah, that
should have been 95 or 96. I've been to Comic
-Con, doing a He -Man panel. There's a convention
here I always used to go to, LostCon, which is
a sci -fi convention, so I go there and do the
Dog and Pony show with Joe on Babylon 5. which
always was a big, that was exciting. Yeah, yeah.
Until I got fired. But that's a weird thing that
happened to me. But I like, I'm known as fan
-friendly, you know. Yeah. You know, if you come
up to me, you know, as long as you don't, you
know, talk my ear off or, you know, start sending
me links to things. I don't want to be attacked
too many times. I don't want links. I'm grateful
for fans. It's nice to have fans. And most of
the ones I've met have been very nice to me.
I don't have anybody that was rude to me. Sometimes
they just go overboard. They're so happy to talk
to you, they're trailing you like a piece of
toilet paper on your shoe. Like, you know, hey,
guy, you know, like, you know, or, you know,
if you're having dinner and, you know, people
come in and sit and they want to, you know, they
want to sit down, you know, come on, man. Oh,
yeah. You know, but, you know, most of the fans,
they were, and the kids were great. The kids
were always great and their moms would bring
them up and, you know, they'd come to me and,
you know, I'd, you know, I'll send you a cell
or something. I'd send them some old cell and
they'd love it. It's good. It gives you some
kind of awareness that you're actually doing
something that people like. Every few of us get
that noise. It's all good. Except for the money
information. But that was all good in terms of
learning the business and working for just a
truly great man. We know recently, well, Now,
about a year and a half ago, you wrote an episode
for Transformers Animated called Predacons Rising
with Bob Forward. Was this the first time you
had written with him since Beast Wars? Yes. That
happened with Marty. I saw an episode of Transformers
Animated, and I was amazed because it's totally
different. It's all of the Transformers. It covers
all the shows, but they hadn't done much on Beast
Wars. And so they had one more, and they had
asked us to write for it. And again, I said,
you know, we're not really a team. Again, we're
not a team, you know. But they said we have only
one episode left. Because both of us went, you
know, we figured we'd get a job down there. And
I liked it because it was humor -based. It was
humor -based. Yeah. And, you know, and it was
kind of for smaller children to like the Transformers.
And the animation, which was like flash animation,
was oddly appealing, you know? And they said,
we want to do a thing and, you know, about...
Larry? Okay, yeah, hold on a minute. My wife
just walked in and handed me... This is our last
question. We're going to wrap up after this.
The question that you're answering right now
is the last one. Okay. What was I saying? It
was a story about Predacons Rising. They had
approached you about doing Beast Wars stuff.
They said, we want to do this. They said, you
can do anything you want. And they said, but
we want to have like... like a Beast Wars homage
in it, and of course they wanted to use Blackarachnia,
who was my other favorite character, and Waspinator.
It was really the origin of Waspinator. So we
did that show. I did not actually write a single
page of the script. Bob wrote the whole script.
But he wrote it very much to a very intricate
story I had done. So I had done the story, and
he just took it and put it into script form.
But when I was writing, I said, how are we going
to end this? I said, okay, they're going to teleport
away. And I just said this one. I said, we see
silhouettes in the background of Black Optimus
and Rhinox and stuff like that. I said, and Blackarachno
looks up and says, you've got to be kidding.
And they said, great! Great! Fantastic! And I
saw it, and it was good. That was the best ending
ever. We were actually having a conversation.
I was going to say, we were having a conversation.
Who were we talking to? Derek J. Wyatt, who was
the lead designer for that show. We were talking
with him about You know, what did that mean?
What does that mean? And he's like, look, you
know, don't read too much into it. And it's like,
no, seriously, what happened there? Who knows?
Yeah, it sounds like you would be the guy to
ask. Black or African, maybe on the Beast Wars
planet. Give this with time. That's so awesome.
All right, so we would like to thank Mr. Dottilio
for taking the time to talk with us. It was very
enjoyable to talk with you, sir. Is there any
way that if fans wanted to interact with you,
is there any way that you would allow fans to
do so? Have you set up a fan page on Facebook
separate from your personal account? I have not
set up a fan page on Facebook. And I don't really
want a place that fans can get to me easily because
I'm going to be swamped. Okay. You could, if
you wanted, you could send me a message on Facebook.
And I don't go there that much. Okay. A lot of
fans send me messages, and I usually will write
them back. But I don't want to start, like, a
thousand messages coming to me that I have to
answer. Right, right. We understand. You can
take your chances. If you say something interesting,
you may get a response. Okay, very cool. So thank
you for joining us here on the Geekcast Radio
Network. Good luck with your current work. We
will ask you to hold the line, and we'll be back
with the outro after this. We'll return to the
Beast Unleashed podcast after this. This podcast
is released bi -weekly by the folks over at geekcastradio
.com. And I want you to listen to it because
it's the world's first beast wars and beast machines
review podcast. If you don't listen to it, I
will send my vehicles to remove your sparks and
destroy you. So, from now on, you will listen
and tune into the Beast Unleashed. Or else. Excellent.
Yes. Now, back to the Beast Unleashed podcast.
You have just heard over an hour's worth of questions
and answers with us from Larry Dottilio. Wow,
that was awesome. Yeah, yeah, we had a lot of
fun. That was very, very awesome. It's like hanging
out for a while with Larry and just, you know,
hearing his stories. Yep. Very, very cool. And,
you know, kind of like what we said in the interview,
I mean, I grew up watching He -Man. A lot of
us grew up watching He -Man. You know, I got,
a couple of years ago for my birthday, my mom
got me all four volume DVD sets. Because that's
all He -Man is in right now is the old Entertainment
Rights volume DVD sets. And I've watched every
special feature on there. And, you know, it's
him talking. I've watched almost every episode
with commentary. Most of the time it's him with
Lou Scheimer. And it's just amazing. I was going
to ask him about the Masters of the Universe
Classics line, because they finally did a show
-accurate Orko, but we just didn't have time
for it. What are you laughing at? I was reminded
that he was talking about the rise and fall of
He -Man and how He -Man rose and fell, and I'm
thinking, he did that in 2002, too. Kind of like,
oh, well, this is going to be a really good series,
and then it... died on the vine, and right about
now, Mattel is laughing all the way to the bank
with their collector series. Yeah, well, you
know, the thing about the 2002 He -Man was they
didn't get picked up for another season, so it
didn't really die. They just, I mean, it wasn't,
I don't know, actually, almost really. I like
the two series, the Filmation series and the
Mike Young Production series, which was the 2002
cartoon. I like them in their own perspectives
because obviously the original series was, it's
the nostalgia in me. The 2002 series gave the
He -Man mythos actual continuity throughout that
entire series. Whereas the old He -Man shows
are basically one -shot stories each episode.
And yeah, I like them both. I love the 2002 series.
It's just the toys didn't sell very well. So
they had the accent. Yeah. Yeah. But no, I mean,
being a Transformer collector, you're not allowed
to have... More than one collection, I should
say. There is one toy that you got away with,
thanks to Phineas and Ferb. I do have a Doofenshmirtz
still on my desk. That's awesome. So anyway,
we're getting way off track here. This has been
the interview of Larry Dottilio, and it was a
great pleasure to talk to Larry. And we've got
to thank Christy Marks, because really she's
the one that talked to him about it. to even
get me his contact info to contact him for the
interview. So that's it, and I guess we're out
of here.
No chapter markers for this episode.



