The TFG1 Podcast
Interviews – Gregg Berger

About this Episode
Me Grimlock not podcaster, me grimlock king! The latest in the TFG1 Podcast interviews is with Mr. Gregg Berger! PecanCtMichael and TFG1Mike sit down and talk with Mr. Berger about his voice over career and more.
Geeks:
Mike “TFG1" Blanchard
PecanCtMichael
Hey, this is Greg Berger, and you are listening
to the Geek Cast Radio Network. Many millions
of years ago, on the planet Cybertron, life existed.
But not life as we know it today. Intelligent
robots that could think and feel inhabited the
cities. They were called Autobots and Decepticons,
but the brutal Decepticons were driven by a single
goal, total domination. They set out to destroy
the peace -loving Autobots, and a war between
the forces of good and evil raged across Cybertron.
Hello and welcome to the TFG1 podcast. It is
the year 2012 and we are semi -back. More details
on that later. But yes, this is the second voice
actor interview for the TFG1 podcast. Michael
and I talked with Dan Gilvezan last time, and
this time we are talking to none other than Mr.
Greg Berger. Yeah, I'm really excited for this,
because I've met Greg Berger a couple of times
at conventions and such, but I've never really
had a chance to sit down and have a lengthy conversation
with him. So this will be very cool. Oh yes,
very much so. And we're going to get right to
it. It is the year 2005. The treacherous Decepticons
have conquered the Autobots' home planet of Cybertron.
But from secret staging grounds on two of Cybertron's
moons, the valiant Autobots prepare to retake
their homeland. Their defenses are broken! Let
the slaughter begin! Dinobots, destroy Devastator!
Me! Hello and welcome to the TFG1 Podcast. I
am one of your hosts, TFG1 Mike, and joining
me is Peacon Court Michael. Hello. Hey, how's
it going? It's going. And in the latest TFG1
Podcast interview, we welcome the voice of Ripcord,
Skyfire, Longhaul, Ripto, Hunter, 30 years of
voicing Odie, and of course, Grimlock. Along
with everything else he's done, Mr. Greg Berger.
Hey, Greg, how are you? Hey, hey, hey. Thanks
for having me. I only go where I'm invited. Thanks
for the invite. I tried going where I wasn't
invited, and it didn't work out well at all.
Yeah, no sneaking into places. Exactly. I honestly
had no clue. I knew you were the voice of Odie
or the barking of Odie. When I tell people, oh,
voice of Odie, and they're like, what voice?
I'm like, well, the dog barks. He's making vocal
sounds. But I had no idea that you have been
Odie for 30 years. I was part of the original
auditions for everything from Garfield on. I
got on so well with Jim Davis and everybody else.
He told me years later that when I left the room,
he said, I don't know what he's going to do on
the show, but I want him. I want him around.
And so obviously I'm. incredibly flattered by
that, but yeah, I've been in since the first
special special, and now I do Squeak the Mouse
on the new show, and Harry the Alley Cat, and
Herman the Mailman, so I'm a good portion of
the township. Cool. So before we really get started,
since I had a fangasm about Odie there for a
second, before we get started, can you give us
the scoop on what's going on in the world of
Greg Berger now? Any upcoming projects that you
would like to reveal or that you're actually
allowed to reveal? Well, allowed to reveal is
really the key for so many of us now. There's
non -disclosure on so many projects that are
in the works, understandably so. But I've been
given the go -ahead on Transformers Fall of Cybertron.
I am in as Grimlock. I'm very proud of the work.
I'm very proud of the entire undertaking. And
we've just started season four of The Garfield
Show. So I'm crazy busy. And The Garfield Show
puts me... back mic to mic with Frank Welker
every week. So life is good. Life has been good,
stays good, and hopefully continues good. Awesome.
So kind of getting into your background, where
did you grow up? I'm from the middle of the middle,
St. Louis, Missouri. In fact, Dan Gilvezan and
I wound up in college together in a theater conservatory
in the Midwest. Webster College now Webster University
and we we we found ourselves on stage quite a
bit together and It's amazing to keep tabs kind
of through a lifetime with parallel sort of careers
but I really think it was kind of an Archie and
Veronica kind of way to grow up and be a kid
when I was a kid and a teenager when I was a
teenager and just sort of take careful notes
on the world and all of the characters that make
up the world. So, yeah, I'm grateful for that,
too. I followed sort of a theater course path
and I was always character wise kind of fascinated
by the. the voice first and foremost. I'm a people
watcher from way back and always got kind of
my greatest kind of interest in all of the characters
that frequent the world. Awesome. It's more fun
to play the villainous ones. Yes. You get to
act all over the place. Exactly. Leave it on
the scenery. That's right. Yeah, the villains
always get the best lines. They really do. So
did you always want to be an actor or a voice
actor? I kind of, I didn't know where I was headed
or what I was doing, in fact. And when I went
off to school. in New York State. I went to Colgate
University and I was an English major and I had
a pal, a very close pal then and now, who was
part of the theater wing and there was a play
they were having difficulty casting. He kind
of dragged me along because he knew I enjoyed
doing dialects and voices and stuff and I auditioned
and the head of the theater department asked
me what I was doing in the English department
I said I didn't rightly know he said continue
your interest but he said you're the kind of
person we love to have around so I pursued I
pursued it starting my freshman end of my freshman
year of college I really had no inkling but honestly
it still feels fresh and new awesome yeah So
how did you break into the business? Like, how
did you, you know, come up and how did you get
discovered in voice acting? Well, there's a bunch
of things that all were partially responsible.
One, I was doing theater in St. Louis with the
repertory company of St. Louis, which was through
the same college that I had gone to. I just figured
that one of my interests was voice and that people
were hiring people for commercials in that town.
There were advertising agencies, and I kind of
crafted the most ridiculously inane voice demo
you can imagine, and I took it around. I credit
a lot of my success and anybody's success with
a combination of optimistic naivete and just
kind of... good fortune that comes from hard
work. I took it around to agencies and a guy
called me and he said, when I heard your demo,
I knew I had to meet you. So I went and met with
him. He said, that's the worst voice demo I've
ever heard. Don't ever let anyone else hear that.
He said, but you have a very interesting voice
and I may be able to be of some. help to you
in doing this the right way instead of the wrong
way. And in fact, he did. He's one of my heroes.
And that got me some radio work in St. Louis.
And I guess I've never been comfortable staying
in one place forever. So I ventured forth and
met with some agents in Chicago, got represented
in Chicago, did work in Chicago, felt comfortable
enough with that that I took I acted in a tour
that headed for California. While I was here,
I continued spending every day off pounding pavement
and trying to meet people. And, you know, I'm
of the opinion that to get what you want, you
got to wake up earlier and stay up later and
knock on more doors than everybody else. And
every once in a while, somebody answers the door
and says, come on in. And honest to goodness,
that's kind of the path I took. Awesome. Very
cool. That's probably one of the more interesting
answers to that question that we've gotten. We've
gotten a lot of interesting answers. Like David
Kaye said, oh, well, I, you know, instead of
getting in trouble for voices, I get paid for
them now. Welker always used to say, well, it
was this or college. I find it interesting that
you did all this in the Midwest as opposed to,
you know. growing up in LA. It seems to me that
a lot of the voice actors are either in LA or
they gravitate to LA. I gravitated to L .A.,
but I had a comfort zone in the Midwest cities
that I had been in. In fact, I got my SAG card
in doing industrial films in St. Louis and Kansas
City. If you stick around and you ask enough
questions and you find out who's doing what,
they were actually doing kind of training films
for corporations and things, but it was all under
a Screen Actors Guild contract, and I was able
to put together enough credit. to join while
I was there. Plus there was, in those days, a
number of theaters that were working. So I've
always considered myself a juggler, and I figure
the more things that you have in the air at any
one moment, the more... likely you are to be
able to catch one. So, I mean, and frankly, I
still do that. I do it with promos and narrations
and radio spots and animation and video games
and teaching and writing and, you know, I just...
I'm not someone who has ever been comfortable
sitting around waiting for the phone to ring
because I think a lot of the people who wait
for the phone to ring and look for them spend
most of their lives waiting. And I'm just not
comfortable with that. I'd rather be doing than
waiting. And it kind of doesn't matter what it
is you're doing. It just sort of keeps your juices
flowing and you feel like you're on the active
list instead of the waiting list. Oh, yeah, most
definitely, because it was, you know, it's like,
you know, put as much work into what you're doing
versus waiting for something to happen. Correct.
You know, and that's just the better way to approach
life. That coupled with what I said was kind
of an optimistic naivete. You just keep trying
to be in the right place when something good
is trying to happen. Yeah. I'm laughing at my
title for the next question. The title for the
question. This isn't the actual question, but
the header here. Are we playing Jeopardy? No,
no, no. Our final Jeopardy question. Answer.
Question. Title. Being the one dog Frank Welker
is not. That's actually true. As I said before,
you've been Odie for the past 30 years. You've
worked with both Lorenzo Music and Frank Welker
as Garfield. Tell us about those experiences.
Two of my best, closest, most talented friends.
And when I teach, I talk about Lorenzo music,
saying, you know, everybody says don't even think
about animation unless you've got 30 voices or
50 voices or whatever it is. I say you only need
one, but it better be a really, really, really
great one. Lorenzo is and was and remains the
one and only. You know, that was a voice. that
the whole world responded to. Frank has given
it his own turn and his own spin, and it's a
whole new character with complete reverence for
everything that came before. But to have the
privilege and pleasure of working with both of
them is kind of... dream stuff and uh i can't
talk about the garfield show or garfield and
friends without talking about jim davis without
talking about mark evanier uh without talking
about all of the people involved it's most it's
the most get along get it done family uh and
and uh it's one of the few uh becoming fewer
shows that that insists on being done ensemble
style with complete knowledge and confidence
that that uh you know the best work is always
collaborative and and uh it's it's so much fun
to be in that booth it really truly is and always
has been since since the first special and my
god the longevity of those characters and those
stories and and uh That little neighborhood is
phenomenal and fantastic. Well, I can kind of
hear it in your voice. You were also Orson, weren't
you, in Garfield and Friends? Well, maybe. Wade,
you're afraid of everything made. I've never
seen anything like it. You're afraid of the water,
afraid of the dark, afraid of the nighttime,
too. The sun and the shade, I'm really afraid.
Wade, what'll we do with you? Yes, I was. Was,
am. Animation is kind of eternal. That's so awesome.
I love the new show, especially that Jason Marsden
is normal. He's having a very good time. So awesome.
Yeah, and I just think it continues to be a great
sandbox to be able to play in. Yeah, it is. Very
cool. So, transitioning over to your time in
G .I. Joe. Tell us about your time on the show
as Cutter, Ripcord, and Firefly. And was this
similar to the ensemble cast on Transformers?
Yes, you've managed to leave out Spirit, who
was one of my favorites, with his eagle freedom
and his ongoing battle against Storm Shadow.
I did Spirit, I did Cutter, I was always off
to the island of no return. Ripcord only wanted
to jump out of planes, and Firefly just wanted
to blow up stuff. I was kind of the new kid on
both Transformers and G .I. Joe. And I needed
an air traffic controller. I was so busy in those
days. There were so many episodes and it was
all happening at the same time. And I had been
seen on stage. Actually, I knew Wally Burr, the
director, whose praises I sing as well. Without
trying to be goody -goody, I have so many people
in whose debt I am and who I'm just awed by their
abilities. Wally had this gift of just absorbing
a storyboard and really demanding performances,
even though sometimes it was extremely time -consuming,
but demanding performances that obviously...
have lasted for decades so you know he guessed
right and he pumped up those universes both transformers
and gi joe which i kind of think of interchangeably
because i was so busy jumping from one to the
other but um you know there was phenomenal talent
in the booth and i i hadn't been doing it animation
that long. So I just kind of sat and was in awe
of the people I was working with. And I'm not
undervaluing my contribution. You know, it was
a red hot game of jump rope and I had to jump
in and not trip and bring my best game to every
session. But my God, what a fantastic place to
play and learn at the same time for me. They
were golden, golden days. And sometimes there
would be very long writers breaks where they
would work on script or factor something new
in. So it's astonishing how many people from
those days and those two shows are still working
and still holding their own and still, for the
most part, busy. And again, I think it speaks
to like really careful casting. And they were
putting together a ball team and they put together
a really winning seasons on both of those shows.
But G .I. Joe, Wally. managed to pump up from
the other side of the glass, everything to these
sort of epic battles and, and transformers, the
same thing, only the battles were galactic, but
it was all the marbles every time really vocally
demanding, but, but you wanted so much for it
to be good and be right and be everything that,
uh, that they envisioned that everybody just
sort of dove in and gave it their all every time.
So my favorite GI Joe figure as a kid was Firefly.
Because he looked like a great ninja. Which one
was yours? Well, I mean, it was, like I said,
it's really fun to be the bad guys and it's fun
to be the good guys. I would say... If I had
to pick, and I hate picking, because there's
things I love about every character, but I just
think the nobility of spirit and the ongoing
battle with Storm Shadow and kind of the moral
overtones of good and the dark side and all that
stuff, it really appeals to me. But it was also
fun to blow stuff up. And honestly, that voice.
It's like ingrained in my brain because it was
my favorite character. And when he was on the
show, it was like, oh, this is awesome. Well,
all the original G .I. Joe episodes and Transformer
episodes are airing on the hub. And also my Men
in Black. I was Agent K in the animated Men in
Black. And those are all airing on the hub as
well. I didn't know that. Shoot him, Jays. A
cerebral effect. Lloyd, their brains are in their
bottoms. You know where to aim. That's awesome.
Men in Black 4. Forget Tommy Lee Jones. When
Tommy Lee retires, we're bringing Greg in to
fill his shoes. I thought those animated episodes
were phenomenal storylines as well and really
interesting and hard to resolve in the course
of a half hour. I think a lot of them could have
been fleshed out into longer form stories. That's
how good they were. Yeah, that was a really well
-written series. I really liked that one. I didn't
know that was you, though. Wow. They brought
me in season two and on. Nice. Okay. Cool. Very
cool. So you have all the figures of the characters
that you've played, right? Well, I'm gifted with
a fair amount of them. I have the ones that I've
been given. I wouldn't say I'm a rabid collector,
but I really treasure the ones I have. And I've
had sort of a secondary life going to conventions
around the world and meeting people face -to
-face who have been incredibly loyal. through
fandom. And it's great to meet people one -on
-one. It's great to do Q &As. It's great to stay
in touch. It's great to know how receptive a
lot of the producers have been to fan demand.
The fans are unbelievable. And social networking
and the online community and the fact... of people
who keep alive those things that they loved growing
up and continue to be fans of. I've had people
introduce me to their kids. I had a guy introduce
me and say when Transformers was on in the morning,
this guy's the reason I was late for school every
day and when they were on in the afternoon, this
guy's the reason I missed my last class in the
afternoon. Nice. Yeah, it's cool. It's all cool.
It's great. Now, do you have one figure per every
character you've done, or do you just have certain
ones? I have odds and ends. I'm not a collector.
busy doing it uh right right but but uh but i've
i've uh held on to i had i had uh a grimlock
that i that i uh ripped back i would say my eye
hand coordination is not good for transformable
characters i'm one of those guys that rips all
the limbs off trying to try and try to make it
transform Please tell me you did not rip Grimlock's
tail off. Well, I didn't, but I stopped just
short. If it fell to me to play all the games
that I voice, I'd rather watch people play who
know what they're doing. Right, yeah. All right,
so the main reason... If it ever falls to me
to reinvent electricity, we're all going to sleep
early every night, that's all. Thank God I can
talk. Ain't that the truth. So the main reason
we are here because this podcast is it's a Transformers
Review podcast where we, myself, Michael, and
our other friend Steve, this was my first podcast
that I started and I went to review all 98 episodes
of the G1 series. So that's what we're here for.
Very cool. Did you audition for any other roles
besides Grimlock, Longhole, and Skyfire? Outback.
Yeah. Oh, yeah, that's right. Outback. That's
right. Oh, he was out back as well. I auditioned,
I think, for everything I ever did. There were
occasional really peripheral characters per episode
that Wally would just sort of have little audition
offs for in the booth. But I don't think anything
was a given or a giveaway. I think everything
was earned by everybody. And like I said, Wally
was just like the height of... of integrity,
and if he was putting his name on it, he was
going to make everything the best it could be.
I will put that animated feature way up on character
delineation and characters that you can care
about, and, you know, I just think... they were
very character driven stories and story driven
characters. Uh, and I think that's, if, if you're,
if you're trying to analyze and figure out why
it had the, has the longevity it has, I think
that's probably the why, you know, and then there's
some factor that nobody can account for, which
is just that people loved it and held it close
and, and it meant something to them. And, uh,
you know, so Bravo for that. Yeah. Yeah. Nice.
So speaking of Wally and Grimlock, how did you
settle on such a deep voice for Grimlock? And
what was the process there of creating that voice?
I think like I do with everything that I do,
I really consider it all kind of a detective
story. And you look for as many clues as you
can get. And most of what. i went with was increased
aggression and increased uh muscular uh drive
and decreased uh not not diminished but but uh
but sort of small brain big muscle and uh just
that hinging of the jaws and in the early episodes
i actually sort of restricted my jaw so once
it was coming from there and i knew I was going
to give myself a tonsillectomy every time we
did a session. And it took care of itself. And
I just at some point you throw yourself into
the character and open your mouth and see what
happens. But I always wanted aggression to to
be out front. And I wanted that that. powerful
jaw muscle to be uh to be hearable at all times
uh you know that i was gifted with a lot of stuff
and and just as an actor your goal is always
to sort of figure out something consistent that
you can hold on to and any voice actor who's
lucky enough to have a character that sustains
for that long you're kind of obliged to just
open the script every week and figure out where
that journey is going for you, the character.
And obviously they took me in a lot of different
directions, and I tried to stay honest to all
of them. Well, Frank Welker had a throat -ripping
character voice. I think Grimlock came a close
second. That hurt a lot, right? You know what?
It's just like going to the gym and... You work
your way up to the heavyweights and you try.
There are a lot of people, I think, who try to
be protective of their voices. I'm kind of more
of the opinion that once you understand that
muscle, you really get better results if you
just throw yourself in all the way and assume
that you'll have some kind of innate protective.
Yeah, you know, I was going to leave it all in
the studio every time. And if that meant, you
know, lozenges and everything afterwards, so
be it. I just wanted it to have the life that
thankfully it's had and has and continues to
have. But I think I became a better actor and
a stronger voice person and a stronger everything
just having to find it every time. for what I
was doing. But yeah, it was a tonsil blower and
a throat ripper. And I would always look at the
glass between us and the producers and writers
and say, are those my tonsils? Well, with, you
know, stickler for work and 12 -hour sessions
in those days, yeah, I could see why it would
be a throat ripper and a tonsil blower. Yeah.
Oh, boy. But you know what? It beats heavy lifting.
All right. So which is your favorite version
of Grimlock in season two where he was a badass
or in season three where he was more silly? Me
Grimlock kick butt. Why boy hit my nose? I obviously
I found I found where it needed to go. Season
three, we all found it together. But I love.
But Grimlock, I love I love the sort of looking
over his shoulder at Optimus and thinking it
could be maybe done a different way. And I just
I think there was all kinds of stuff built into
that that batter ass side that just. spoke to
me but but uh like i said i i go along for the
ride you know i buy my ticket like everybody
else and wherever it goes my job is to make it
go there honestly awesome very nice so it's more
of just toning down the aggression or pretty
much the same voice well yeah yes and and uh
just letting it be driven situationally and trying
to make it stay true, including... being gifted
with a new brain and then opting to pass it on.
But whatever's in the pages is kind of the gift
that you're handed, and then it's your obligation
to make it gospel and give it whatever it needs
to get there. But there's also a whole host of
people on the other side of the glass who are
making decisions to make it fit the storyboard
at the same time. You go back and forth until
everybody's happy, and that's when it's done.
See, Greg brings it every time. So I wanted to
ask you about Simon Furman. Simon tends to include
a lot of Grimlock in his writing. It's almost
like a running gag in our podcast here. We always
talk about Grimlock and Simon almost simultaneously.
Have you ever met Simon, and did he gush like
a fanboy? We we have had the good fortune of
meeting at conventions all the way from here
to the UK. And every time we became fast friends,
like right away, we met at a botcon. I believe
it was in Chicago and it was at least 10 years
ago. And we stay in touch. We're really very
kind of. compatible as people and he's the one
who brought to my attention how much Grimlock
history I wasn't aware of in my involvement with
the animated series but back to a lot of the
book comic and a lot of actually intelligent,
more intelligent Grimlock and still strong. Yes,
he has an immense fondness for it. He's very,
very, very complimentary of where I took it.
And at a couple of conventions, he's actually
written scripts that sort of take liberties with
it. But I've been able to do Furman scripts at
conventions, a lot of conventions at this point.
But we always look forward to seeing each other.
And he's another of these people with incredible
integrity, great sense of humor, really bright,
really funny, and really fun. Yes, I'm a huge
fan of his, and I think it's mutual. As are we.
We really dig him. You can see, like, in Fall
of Cybertron, which we'll get to in a little
bit, but you can see where that came from, you
know, his earlier stuff that was published in
comic book form. Yeah, I think it's all coming
around and it's all becoming sort of, I don't
know, homogenous. There's a real sense of continuity
in play here. Yeah. So we've all heard the Wally
Burr session stories, but is there a story that
you can tell us that we maybe haven't heard yet?
Wow, I don't know. I can tell you my favorite
days were when Scatman Carruthers would bring
his ukulele along and kind of hold court in the
parking lot. And I think we got to know each
other, the acting company, as people because
there were so many sort of breaks where they
had to... go over script revisions or relook
at a scene or just sort of figure out what they,
what they were up to and needed in that session.
So we spent, we all spent a lot of time together
out in the parking lot or in the, in the green
room or wherever we were. And so that made for,
for just a lot of getting to know each other
time. And, and that was phenomenal. Let's see.
Well, I think a lot of people tell the... The
feedback story. We've heard that before about
Frank doing the feedback and the sound engineer
not knowing where it was coming from. Frank can
basically, if he's in a silly enough mood, make
the entire studio start arcing and make sound
engineers dive under the board and dive into
the patchwork. He also, if he got bored, would
start making pay phone calls to himself in the
corner of the room, doing both sides of the conversation
and the coins falling and the call connecting.
And on at least one occasion, we heard a little
air leak in the room and went on for sort of
an interminable amount of time. And then ultimately,
Frank put his finger up to his head and plugged
the leak and the air leak stopped. I want to
go back to something a minute ago. You mentioned...
Regular Grimlock versus Grimlock having a brain.
How did you go from the Grimlock we all know
and love to, not that we don't dislike Grimlock
having a brain, but walk us through that voice
transition of the regular Grimlock to the voice
that has the brain. I'm not sure I can walk you
through it because I'm not sure. like i was saying
earlier that that you can really analyze anything
other than sort of uh turning the page when you're
first reading a script and seeing oh i gotta
go there huh okay uh let's see how we're gonna
do that and uh just kind of trying to create
a transition uh from a more powerful more aggressive
to a more thoughtful and more uh Yeah. Intelligent.
You just do it. You just you just give yourself
to it. And, you know, there are parts of. this
that are teachable and parts of it that are not
teachable and not learnable. And that's just
sort of that leap of faith that you make in hopes
that you're going to guess right. That's more
true in video gaming voicing than anything else,
because as a rule, you're in a booth all by yourself.
You're kind of acting in a vacuum. It's the director
and the people on the other side of the glass
who are kind of spoon -feeding you the scene
and the emotional level and who you're talking
to and how it goes. But you're really having
a conversation by yourself. And I'm not trying
to change the subject, but a lot of this is just
sort of an actor's trust in themselves and just
sort of... jumping there and knowing that they'll
correct you if it's not ringing true and that
you'll move on if it is ringing true. So I just
take the script that I'm given as the place that
I have to get to. That's my job. And if I mess
it up, I'll be made aware of that. And if I do
it right, somebody will pat me on the head and
give me a gold star and pat me on the back and
off we go. Yeah. You know, video games, you know,
even before Fall of Cybertron, you've been doing
Grimlock for different things, like you did it
for a BotCon promo for this year. But specifically
to Fall of Cybertron, what was it like coming
back and, like, doing Grimlock again, seeing
him in a video game versus the animation? Well,
I got to say, I think it's... If it's not one
of my proudest moments, it's my absolute proudest
moment. This is nuts, and this is fantastic.
And a lot of this, even according to Hasbro and
Activision, was fan demand and keeping hope alive,
and it's phenomenal. I will say I... dove in
and had a fantastic time. F -A -N -tastic time.
And I really feel the importance of all of the
stuff I've been allowed to do. And now we're
in the realm of things I'm allowed to talk about
and not allowed to talk about. I'm at liberty
to talk about my involvement and my pride and
The awesomeness of the whole experience, but
not specifics. Well, we already know from screenshots
and stuff like that online, we already know that
Grimlock will have fire breath. You know, fire
breathing Tyrannosaurus rex on Cybertron, that's
just amazing. It's all so cool and so exciting.
Space dinosaur. Oh, wait, no, Mac Teeger always
says Space T -Rex. He's a Space T -Rex. How cool
is that? It's pretty friggin' cool, yes. Well,
as soon as we saw the E3 footage, the E3 footage
actually included the voice. And I said, that's
got to be Greg Berger. Cool. Yeah, I'm on cloud
nine. It's a Cybertronian phenomenon, and it's
great. Speaking of Matt, Matt Teeger has said
that Hasbro was going to abandon the Dinobots
in their new Consolidated Transformers mythology.
And to hear Matt tell it, it sounds like he kind
of takes credit for saving the Dinobots, and
Grimlock in particular, by writing a believable
reason for the dinosaurs to be on Cybertron four
million years ago. Uh -huh. So what's your take
on this? What do you think about that? It's outside
my realm. I arrived in the mix after all of that
had been done. I know that Aaron Archer from
Hasbro and Matt, and I know that everybody was
putting their heads together and trying to make
this, not trying, but allowing. to all work believably
and all work realistically in the storyline.
So that all predates me, but I'm the beneficiary
of everything that they put their heads together
and came up with, and I think it's going to play
like a dream. I can't wait to play it. Actually,
I only play games on the PC. I don't have a console
at home, so I was really excited. When Matt announced,
I think via the Facebook page, that they were
going to create the PC version after all. Again,
that's outside my realm. I'm not sure about platforms
or anything. But if that's the news, that's great
news. Yeah, no, I can't wait to play it. It should
be exciting. So transitioning again, are there
any crazy off -the -wall... behind -the -scenes
moments you can tell us about the voice sessions
for Fall of Cybertron? I was alone in the sessions
that I did, so like most... video game interactive
gaming situations it just it's it's a really
intimate relationship between both sides of the
studio glass because they kind of have to fill
in all of the blanks so it it's it's it's an
exercise in kind of closing your eyes and and
really getting the feel of where you are and
the size of where you are and obviously this
is an all the marbles epic epic epic battle and
So it was between me and the microphone for the
most part. And I can't tell you crazy stories
about it other than it was urgent and it was
important and it was all the marbles and it was...
Totally fulfilling to me, and I wanted to make
this everything it could be. I can't tell you
I didn't take it personally. I took it totally
personally. This was a crowning gig for me. Literally
crowning. King. Anyway, it would be really nice
to see you do more Grimlock stuff in the future.
Well, here, here. Cross the fingers. Yeah. Let's
talk about other voice actors. Who are some of
the other voice actors that influenced you? Dawes
Butler. I mean, a lot of the classic voices are
what influenced me. Dawes Butler and Mel Blanc
and June Foray. More recently, Peter Cullen and
John DiMaggio and Dan Castellaneta. I mean, all
people who I work with and work with fairly regularly.
But I can't even tell you how phenomenal it is
to just share waiting rooms and table reads and
everybody's got... got a a goofy funny bone and
uh you know when all else fails we go back to
the script but usually in ensemble reads and
ensemble get -togethers we're just allowed to
kick it around until it's time to work and uh
you know we're we're we're all readers so uh
tend to be kind of better read i guess uh the
jokes are dirtier and, and, uh, it just, it's
just everybody. I think, I think because the
voice has such a thumbprint to it, uh, that,
that everybody in the working tier kind of knows
it could be anybody, anytime. And you're all
taking your best shot. You can't take somebody
else's best shot. Either I'm still that naive
or it's just. not competitive in the same way
because everybody's reached this this uh uh level
of of being accepted in the community and uh
you know at some point everybody got off the
bus you had to convince everybody every time
and to a certain degree you still do but uh i
i just think it's a it's a pretty uh copacetic
community of people i think we're all kind of
Always glad to see each other, and it just seems
like everybody wishes each other the best going
in, and whoever gets it is not necessarily at
the expense of somebody else's talent. It's just
whoever's most right for whatever's being done
that day. Right, right. Yeah, I'm a firm believer
that those ensemble get -togethers should be
like a pay -per -view event. We should all get
to watch these. You know, we just lost Ray Bradbury,
and may he rest in peace, but there was an interview
with him where he said people always say, when
are you going to retire? And he always answered,
he said, everything I do is fun for me. Why would
I retire from having fun? You know, if you love
what you're doing, there's real... There's no
real sense of needing to retire from it. It's
what you do. It's who you are. And when I teach,
which I do kind of irregularly, I basically say
the same thing. If you're not bringing all of
who you are to what you're doing, then you're
cheating the audience and you're cheating yourself.
It's a big deal to be allowed to do what it is
you love doing. And it's a big deal to be allowed
to play. to be paid to play. And you shouldn't
take it for granted. And you should celebrate
every time. I'm still, you know, Cinderella going
to the ball every time somebody picks me, somebody
plugs me into something. And, you know, there's
a quote that says, the harder I work, the luckier
I get. So, you know, you can say you've been
fortunate, but it also should mean that you put
in the work. You get out of it what you put back
into it. You know, you made me think about something.
You mentioned a couple of times that you teach
and I wasn't aware of this. What can you tell
us about how how could I be in a great burger
class? Well, it's it's. I was working through
a place called Talk Shop L .A. and giving classes
at the moment. I'm trying to compress it into
a more travelable. so that I could take it to
some other cities and stuff and do it in a more
compact presentation. But the hard part is, and
when I start my... Well, actually, when I start
my class, I say, do everything you do today as
though someone decades from today might still
remember it because I'm here to tell you that
that's exactly how it has gone for me. And I
talk about Transformers and G .I. Joe. But...
The other thing is I can't get anyone a job.
I can't get anyone an agent. I can't further
anyone's career. That's the part they have to
do when they leave. What I do when I teach is
basically set it up like... Gold's Gym and just
I can promise students that they'll leave stronger
because we'll look for what their strengths are
and we'll exercise those and we'll try and expand
parameters and people that don't know their versatility,
you know, every situation and every breakdown
that you see in an animated series gives you
clues if you're really true to that mix. of elements
plus whatever the artist supplies you, of course
you're going to come up with something new because
all of the elements that you're supposed to be
mixing around are new. So, you know, even if
it may be similar to something you've done before,
it won't be the same because no two characters
are the same. Anyway, that's kind of the way
we approach it. But I'm hoping to begin taking
it on the road and trying to... lights and fires
under people in in other cities you know and
if it if it lights a fire hey, go for it and
don't let anybody stop you. But if someone can
stop you, let them. Maybe it's not strong enough.
Your strength and your belief in yourself will
be tested every day. And if you're not willing
to be the answer to people's problems and bring
something to the party that's not already at
it, then maybe you shouldn't go on. And if you
are and no one can convince you that you're not,
maybe you're the guy or girl. who should go for
it, you know? Nice. See, I can see you selling
out some auditoriums on like a university roadshow
type of situation. That and my warm -up band.
No. Well, you know, we talked to Bob Skeer, who
did a bunch of writing for G .I. Joe and Transformers,
and he teaches at, I want to say UCLA. I forget,
but that was really interesting to hear from
him. He teaches people how to do what he does.
It's very cool. I am not doing it in an ongoing
or academic environment yet. I may look at that
someday. Well, then I'll have to grow a full
beard and smoke a pipe and do a jacket photo.
There you go, with the patches on the sleeves.
Exactly, and white whale corduroy pants and some
kind of tweed jacket. So – that's funny. Speaking
of writers, let's see what I did there. Have
you ever seen something in a script that you
would refuse to say? Well, yeah. Actually, I've
kind of – Steered clear of some stuff just because
I didn't feel comfortable. The thing is, everything
that's recorded and everything that's that's
filmed and everything that's everything is is
like forever in all formats now. And so I want
to feel comfortable with everything I'm doing.
And I feel there's things I feel stronger about
and things I feel less strong about. I've been
approached for some voiceovers for. some political
stuff that I've said no to because I don't want
to influence anybody if it's something I don't
feel that I can endorse or get behind. I want
to have at least a point of view about everything
that I'm asked to say, and I want to feel good
about it. I want to be able to talk about it
positively. But that's just me. I'm just, you
know. Terminally optimistic. I'm a positive person,
and I don't want to soil it if I don't have to.
So it's more of a political issue and not a,
wow, this guy just said something really heinous,
and I don't think I should be voicing that. Yeah,
I don't know. I just think you take everything
and look at it, and if you can't feel comfortable
about doing it, don't do it. I think in the end
it'll gain you more friends than it loses you.
Absolutely. But what do I know? Actually, I was
waiting for Mike to jump in there. I feel like
I'm commandeering. I'm having fun talking to
you guys. All righty. So you know what? You mentioned
earlier about meeting Simon Furman at the conventions.
You've been to a few of these conventions. What
do you think? You know what? It's not for everybody.
It is for me. I totally dig the vibe. I really
like the camaraderie. I really like the panels.
I really like the sincerity of the questions.
I've been approached by people that if I saw
them in a back alley, I'd probably start walking
a little faster. But when I've gotten to know
them one -on -one at my table or in a panel room
or whatever, everybody's there for the same reason.
Everybody's there for the love of the game. And
I've met some terrific people and I've had some
terrific times. Now, having said that. Whenever
I get back from a convention, there'll be somebody
in an audition or whatever that says, oh, that
must be awful. And I say every time, I say, well,
you know what? It would have been awful for you,
but it was fantastic for me. I really like it.
I've been afforded incredible travel opportunities.
And I just have been, to be honest, kind of nicely
pampered while I'm there. It's all good. I'm
doing my 13th consecutive San Diego Comic -Con
this summer, and that's kind of the mother of
them all. Wow. And it's just nuts, but it's nuts
in a good way. And the floor is incredibly cool,
and most of the vendors all... have something
interesting and eclectic and quirky about them.
And, you know, that's what I look for. I look
for the genuine originals in life, and a lot
of them are in the convention circuits. So I
love it. Plus, it really has afforded me... tens
of thousands of miles of travel and tens of thousands
of fans one -on -one, maybe more than that. It's
all good. And BotCon, which is specific to Transformers,
and Auto Assembly, which is specific to Transformers,
and TFCon in Toronto, they've all been... just
fantastic narrow cast. Not so narrow because
there's so many incarnations of Transformers,
but huge assemblies of people with a real love
and loyalty to the whole franchise. Oh, yeah.
That's going to kind of wrap it up for us. Would
you like to inform the fans of where they can
interact with you online? I know you're on Facebook,
but I don't know how often you... You interact
with people on that. Do you do Twitter or anything
like that online? I haven't been Twittering,
but Facebook slash my name, G -R -E -G -G -B
-E -R -G -E -R. They can always find out, like
I do, what I've been doing, what I am doing,
and what I will be doing if they search my name
at imdb .com. There is a gregberger .com website.
I clicked on that a couple of times. It does
not go to anything that has to do with you. Really?
Yes. You need to look into that. I will look
into it immediately. Yes. Well, thanks for the
heads up. You're welcome. A speed bump on the
internet superhighway. There you go. A speed
bump that's like five feet high. Before we let
you go, remind the listeners what you have coming
up. We know Fallout Cybertron is going to be
huge. Is there anything else that you've got
going on that you want to tell the listeners
about? I have a very nice role in Resident Evil
Raccoon City as Harley. And I have been allowed
to make it known that I will be involved with
Guild Wars 2. I can't say much more than that,
but I'll be there. And like that, watch for all
seasons of Transformers and G .I. Joe on the
Hub and Men in Black. Watch for upcoming seasons
of The Garfield Show and Life is Good. We'd like
to thank Mr. Berger for taking the time to chat
with us here in this TFG1 podcast interview.
We'll ask you to hold the line and we'll be back
after this. Yeah, yeah, yeah. Thanks again. Nice
dino, good dino, sweet dino. Won't you step into
the nice spaceship for blood? Pretty please,
pretty pretty pretty please. Nice dino, good
dino, with sugar on top and a cherry and some
whipped cream. Nice dino, good dino, sweet dino.
Me Grimlock, not nice dino. Me bad brains. This
reminds me of the battle on Alpha 9. The petra
rabbits were... Grimlock, get your noodle out
of my face. Me Grimlock love Cubs War Stories.
You're living one now. Engage the boosters for
Cybertron's sake. Tell Grimlock about Petro -Rabbits
again. I'll give you Petro -Rabbits. Congratulations,
Autobots. We've lost them. So rest while you
can. Yep, I remember the dust was so thick for
Beta 4, you had to use windshield wipers on your
optic sensors. Me Grimlock know all about wipers.
Want to hear good part of story? Good part, Cap.
Tell Swoop good part. Okay, okay. Well, the dust
was really thick. And then this gigantic inkjack.
can trumping and stumping down the mountain,
flames spewing out of its astral. And I thought
for sure... Hey, cop, don't you think we have
better things to do now than tell old stories?
Like what? Like maybe figure out how we're going
to rescue our friends and then save Cybertron.
No! Tell story! Shh! Quiet! Tell story! We want
to hear story! Listening to the TFG1 Podcast.
Me, Grimlock, need new strategy. So there you
go, ladies and gentlemen. Oh, my God. Yeah, that
was pretty great. I really applauded when he
went into Odie Barks. I was like, you know, it's
just that simple thing. It's just that simple
of a thing that it's like, wow. You know what's
weird is I've got a friend of mine who is the
best man at my wedding. He's married to somebody
who has been a lifelong Garfield fan. And it's
very rare that I send her links to the podcasts
that we do. But in this case, I think we have
a new listener. Yes, yes. But no, talking with
Greg was so awesome. Such a great down -to -earth
guy. Just amazing. It was so great talking to
him. We're going to keep the interviews going
here on the TFG1 podcast, as many as I can get.
Obviously, sadly, I don't think we're going to
be able to get Mr. Welker or Mr. Cullen, but
if we do, obviously the listeners will know.
But I'm going to announce here and now, 2014,
the 30th anniversary. TFG1 podcast is coming
back, and we are redoing the entire G1 series.
It's going to be done differently. It's going
to be done not five episodes at a time. It's
going to be a different format. It's still going
to be us talking about each of the episodes.
I believe it will be myself, Michael, as always,
Steve, Megatron, and Kevin, all four of us. I'm
not sure if it's going to be all four of us on
every episode. It might be. Three of us. It might
be two of us. It just depends. Cause the way
I'm going to advertise it is, Hey, who wants
to talk about these episodes? If everyone wants
to talk about all of them, obviously it'll be
all four of us, but no, we have a plan. TFG one
is making a comeback for the 30th anniversary.
Wow. Yes. That's exciting. Yes. Two years from
now. Oh, well it's like six years from the original
airing of TFG one. Four years after it ended
completely, we're doing it again. That's right.
It's like, oh, okay, yeah. This is where you
put on your sunglasses and go, yeah. Exactly.
Rock out. Exactly. But, no, thank you so much
to Greg Berger. Greg is such an amazing guy.
It was so great talking to him. Just a fun time.
I'm so impressed with Greg. Yeah, I've met him
a couple of times at conventions, but, again,
this is the first time I've really had a chance
to sit down and talk with him, and he's just
such a good guy to talk with. Fanboy gushing.
Yeah. Stop it. Yes, yeah, stop it. All right,
so that's going to do it for this interview here
on the TFGN Podcast. We will catch you next time
with whomever we're able to get next time. You
never know. It might be Michael Bell. It might
be Neil Ross. Anyone, well, not that that person
had anything to do with G1. Anyway, all right,
so for now, I am TFG1Mike with... Michael Wilson.
Thank you for listening. Transform and roll out.
Podcast good!
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