Sonic the Hedgehog SAT AM Episodes 14-15 Review
About this Episode
Hello and welcome to episode 75 of Pixels in
the Animation. I am of course TFJ and Mike. Joining
me in this episode once again is of course TV's
Mr. Neil. We're here once again. Episode 75 here
is going to be a little bit weird because we
only have two cartoons to talk about in this
episode because of that whole mix up with Heads
or Tails. Heads or Tails was originally going
to be the final episode for today. but because
we use it as the pilot instead of the finale
yada yada yada uh so we're going to be talking
about game guy and sonic conversion and then
after that at the end of the show we're going
to use the outro and things to talk about the
music of sonic the hedgehog the video games so
that's what's going on for today and we're going
to take a quick break come back with the first
episode for episode 75 yay I have a seven, Antoine.
Hmm. Go fishing. You are having a four? Go fishing?
I need a nine. So, I was on my way to this old
fortress where Robotnik's holding my freedom
fighters and... Whoa! Did you say freedom fighters?
Like us? Not exactly. We're only six. Well, we
were seven. Now there's only me. Isn't that interesting.
First up today is Game Guy. So, Game Boy grew
up? Oh god. Well, I... I don't know. And technically,
if that was the case, I can't believe Game Boy
let himself go because he became a goat or something.
I don't know what the hell kind of animal that
was. Sonic and Sally befriend an ally who claims
to be part of another freedom fighter group,
but he is not what he seems to be. Yeah. We can
tell. You're so thrilled with this one. Oh, I'll
get to the stupid part. That's what we count
on you for, dude, so I'm sure you will. The only
thing I have for this one is we get this under
-arcing story about her father's list at the
very tail end of the episode. The rest of it
was just... This is almost more cliche than the
Griff episode with the underground freedom fighters.
This is just wacky, so just tear into it. Well,
right there we have a plot hole because Sally
Acorn wasn't too skeptical of Griff, but all
of a sudden she's like, we can't trust this guy.
We don't know where he came from. I mean, maybe
she learned a lesson from Griff, but I don't
think that's what happened. I think that's a
continuity glitch. But what really drove me nuts
is that at the end of the episode, I'm already
going to jump right to the end, he's about to
get sucked into a wormhole. We'll have to explain
that in a minute, but he's about to get sucked
into a wormhole and he says, Sally Acorn's father
is still alive. And unfortunately, a few episodes
later, we find out what happened to her father
and it's like. How could he possibly know that?
We'll explain that when we get to it. It's crazy,
folks. The really stupid thing is that this wormhole
thing is part of a really contrived, elaborate,
almost Rube Goldberg -esque pinball game where
instead of just killing Sonic, Dr. Robotnik is
like, no. No, I'm going to play pinball with
Sonic. So, I guess we sort of have an adaptation
of Sonic Spinball. But not really, because Sonic
Spinball is nothing like this. Are you ready
to play my favorite rodent? Play what, Chromedome?
A little game I created just for the two of us.
Oh, man! Sir, we have the hedgehog in the palm
of our hand. Why not just squash him now? Oh,
no, Snivly. I've been waiting far too long for
this moment. I want to savor it. was kind of
pinball -esque, so they were like, let's make
a Sonic pinball game for the Genesis, and it's
a bad game, don't play it. But I guess they might
have been drawing an illusion to Sonic Spinball,
but it really has nothing to do with it. I mean,
Casino Night, I can kind of see it now. I can
kind of see that now. Now that you mention it,
but that was the first thing I thought of was
Sonic Spinball as well. And yeah, November 23rd,
1993 for North American release for Spinball,
which means this episode was September 10th of
94, so a year later. So Sonic Spinball was out.
Yeah. Yeah, no. Oh, should we bring up the totally
new character that they brought into this cartoon
for no apparent reason? Game guy? No, we're talking
about that stupid dragon. Free summer? Oh, uh,
Dulcy, or... Yeah, Dulcy. Yeah. She's... I'm
like, who's this? Where'd she come from? Yeah,
I guess her gimmick is that she's kind of dullard
and she runs into things She's not very good
at flying. So she's she's kind of the equivalent
of Launchpad McQuack That or Madame Raz just
proving my point once again that Sonic the Hedgehog
is She -Ra Princess of Power I'm so I can't help
it. It's right there The only thing Dulcy is
missing is Broome, because Broome was awesome.
And Madame Raz is awesome in her own right, too.
Anyone says anything bad about Madame Raz, I
will fight them to the death. The overall cartoon
of She -Ra may be mostly bad, but at least those
two characters fight like an old married couple,
folks. I mean, come on, how can you not like
that? Anyway. And she kind of reminds me of Witch
Hazel. A bit, yeah. But yeah, Dulcy was, like
you said, pretty much a dullard. I get confused
because there's an episode later that will be
reviewing in episode seventy seven of the podcast
called all say and i thought that was her introduction
episode but no she's someone back to the dragon
meeting ground or something or other but like
they just you know. Don't mind a cold open but
a cold introduction to a character. We've never
seen before come on people I could see if she
was a background character and didn't do anything
But they make it seem like she's been with the
freedom fighters all this time. She has not right
Like you have all these little rodent characters
living and living in trees and huts and like
where where was this character all this time?
Yeah I hate to bring it back to Transformers,
but that's kind of what they did, too. It's like,
where did tracks and smokescreen come from? Oh,
they were always there. You just didn't see them
before. Yeah. Yeah, that's very true. You know.
But then again, as much as I like Michael McConaughey,
who voiced tracks, all his tracks ever did was
try to stop an auto theft ring. I mean, seriously,
what else did that guy do? Not much they could
have done more with him. He had he had he had
a cool Trip it he was kind of a triple changer
because he had the car with the wings mode. Mm
-hmm. So that was kind of cool I wish they did
more with him. Yeah, me too. But anyway Sonic
Moving on over to Sonic conversion Knothole's
de -roboticizer is a success. Bunny, Rabot, and
Uncle Chuck are back to their normal selves,
but the Freedom Fighters' latest accomplishment
seems too good to be true. Well, of course, if
it's too good to be true, it must be bad. Ready,
Bunny? Ready! Nicole, activate de -roboticizing
sequence. Bonnie! Are you okay? Huh? How do you
feel? Well, I... All my stars... Look at this...
Alright! So they have a de -roboticizer and it
loses power and it it it works on bunny rabot
and she goes back to not being roboticized which
I was like, okay, so she's not roboticized cuz
bunny is not an evil like bunny is not like the
SWAT bots or the or any of the other bots that
Robotnik controls, you know, she ever since we've
seen her in this cartoon She has never shown
an evil side like like uncle Chuck does So if
she doesn't have her cyborg robot bits, then
what the hell is the point of having her on the
freedom fighters? Because they have rotor working
on her legs. This is going to sound creepy and
wrong, and I already know it is. They have rotor
working on her legs so she can have these go
-go gadget leg type of things and do more stuff
and everything else. And now they're trying to
make her human again? I mean, the retro mutagen
ray from the TMNT cartoon made more sense than
this. Yeah, now she's just gone back to being
an aerobics instructor. Now she's just a rabbit
in an aerobics leotard. Up to the point where
we've watched episodes, they have not yet explained
what's going on with her because there's an episode
coming up where they could have explained it,
but they didn't. So I'm like, okay, what the
hell? Yeah, that makes no sense either. And again,
it just seems to be that they're just doing the
cartoon to do it. They're not really like I've
said in this episode and the other, you know,
the last few episodes and pretty much almost
the whole run here. They don't know what the
hell they want to do with it They don't know
whether they want to do a storyline or one -offs
or whatever and this one I like that they start
this you know they kind of continue this whole
storyline with uncle Chuck and You know we see
you know we kind of see him You know coming to
and we see a little bit of flashback here and
there and everything else and you know we now,
because we had already seen Uncle Chuck before,
so this one is kind of like the middle chapter
of it, where it's like, hey, now that I can control
my evil powers, I can be a spy for you, and it
kind of leaves it on a 2 -B continued kind of
thing. You okay, Unc? I'm back, Sonic. At least
up here, that's the most important thing. The
body will come later. Good to see you, Sonic.
Good to see you too, Unc. Yo, Unc, bail time!
No. You go Sonic I'm staying here say what Robotnik
won't know that inside. I'm still me I have a
better chance of getting the D roboticizer parts
from here You mean like some kind of Mondo spy.
Yes Sonic I know this isn't what we planned,
but I can help more from here now play along
How do they relapse back into robots. That's
something else I don't understand. They completely
got turned back into flesh. Then it's like, oh
no, I'm being turned back into a robot. And then
they're back to being metal. I'm like, what?
They're partly metal, partly real? I guess. It's
like they're borgs. They must be filled with
little implants that just turn them back into
robots or something. It's nanomachines. Yeah,
everything explained even I use nanomachines
Yeah, everything can be explained away with nanomachines
I mean if nanomachines can destroy the Eiffel
Tower in the first GI Joe movie it can you know
reconstitute robot bits on people I guess I think
what it was was though to explain this they had
been saying that once they had transformed them
back to human that they did not know if there
were going to be any side effects. And I guess
the ray just kind of wore off? I don't know.
How does it wear off? Again, I'm overanalyzing
a dumb cartoon. Well, that's what we're here
to do, right? Alright folks, we're gonna give
our ratings now because after this we're gonna
be talking about the Sonic the Hedgehog at least
the first two games the music of the game so
Before we take the break. I will give game guy
one and a half It was a poorer version of the
other episode with the other freedom underground
freedom fighter thing. What about you? I'll give
it a two It's better than what we've had up to
this point because it's actually starting a story
of some sort. It's not just a Episode that ends
on a reset button. It's actually going somewhere
Mm -hmm, but there's that whole thing about the
pinball game and it's just so stupid You know,
it would have been higher if not for that, you
know And Sonic Conversion, I'm gonna give it
a three and a half. I really enjoyed it Yes,
there are bits of it that that are not that well
done But the whole story with uncle Chuck and
kind of developing that and getting that a little
bit of backstory there is good What about you
for? Sonic Conversion. I'll give it a two and
a half. It's starting to go somewhere, I guess.
Finally. Alright folks, we're gonna take a quick
break and we'll be back after this. We are back
here on Pixels and the Animation, the 75th episode,
and it is now time to talk about the Sonic the
Hedgehog music of the video games. Now I will
fully say that I have not listened, I should
have, but I, after watching all these cartoons
today, I just couldn't listen to any more Sonic
stuff. I have not listened back to the music
of the first game, but I do, at one point, I
think it was last year, I went onto YouTube and
I ripped out... all of the tracks, and I have
them in my iTunes now from the second game, and
there are times that I just love listening to
the second game's music. What were you thinking
between the first and the second game and the
music and all that? Basically a huge improvement
overall the first game has good music, but it's
kind of kind of pokey like the I forget what
the name of the second area is but it has kind
of that slow plotting Music and it's not really
what you think of when you think of Sonic in
the second game. It had very had a very I don't
want to say techno but kind of an electronica
feel where it's it's very upbeat kind of not
quite rockish but not quite hip -hop either.
It's just kind of this nice electronic sound
that, you know, basically the best of what you
could do with the Genesis anyway. Yeah, I love
the Sonic... I love the Sonic 2 stuff. I really,
really do. It's just so cool. And like I said,
I love listening to that because I can listen
to that and I can, you know... I can listen to
that doing anything, it doesn't matter what it
is. I can be sitting here at the computer, I
can be playing Grand Theft Auto, it really doesn't
matter, it still works. I think some of my favorite
tracks off of Sonic 2 would have to be... Chemical
Plant Zone. Everybody loves Chemical Plant Zone.
Casino Night, what I enjoyed about the Casino
Night track is, as we already mentioned, Casino
Night is essentially a giant pinball level and
some of those sound effects over and over and
over again can be annoying. But hearing the music
track without the game sound effects, absolutely
love it. Hilltop Zone was one of my favorites
again too, off of the second one. And I think
another one was the finally being able to get
the special stage music. always loved the special
stage music I don't know what it is about that
music but I just really dig that and you know
it's just one of those things where having a
fully clean version of it without the the rings
and the bombs and the jump effects and whatever
other effects and that was the the only time
they did At least in the Genesis games, the only
time they really did the first person, because
that was almost, it wasn't 3D, but to me it was
3D because it was third, first person. It wasn't
the traditional side -scroller, it was... Yeah,
it was like third person, over -builder, running
through a half -pipe. What's interesting about
that is that, yeah, that's a really impressive
technical... sort of trick that they did because
it's all it's all tile graphic so it's it's basically
redrawing the background like I guess I guess
it's running at like 10 to 15 frames but it's
it's still smooth enough that you know it's not
it's not too bad and and plus I think if I remember
correctly they're they're kind of blown up graphics
too they're like super oh yeah but yeah it's
still pretty neat the the recent remake of Sonic
2 that got released on PC actually redid that
completely now it's just it's totally it's totally
polygonal now and it looks weird because it's
so it's so smooth and it's so slick that it's
like no no this is wrong it's supposed to be
choppy and pixelated and but I've seen it it
actually plays really well it's very faithful
but you know the original is just it's hard to
beat that. I think one of my favorite stages
as far as music goes is the Mystic Cave Zone.
Both the single -player and the multiplayer versions
are two different tracks, and both of them are
really good. Yeah, I pretty much only have what's
in the main game. I know there is a multiplayer
version, but like I said, I like the Mystic Cave
Zone stuff as well. The boss battle was always
interesting to me, the stage boss. But really
where it really does soar is is chemical plant
Sky chase was good, too Yeah, that's that's another
one. That's kind of very very soothing and like
kind of weird for a sonic game, but it's yeah,
absolutely Alright folks, we're gonna get the
heck out of here This has been our 75th episode
and we will catch you next week when we talk
about more Sonic stuff Where can people find
your webcomic sir does cn .com das I en .com?
Absolutely, you can follow us on Twitter. It's
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