
Teenage Mutant Ninja Turtles: The HyperStone Heist
(1992)
Konami
Konami, Tec Toy
Blazing fast beat 'em up gameplay, great graphics and music FM synth conversion, and engaging difficulty during coop runs.
Reuses assets heavily from Turtles in Time and can start feeling repetitive after back-to-back playthroughs.
| Graphics | 4.0 / 5.0 |
|---|---|
| Controls / Gameplay | 4.0 / 5.0 |
| Sound | 4.0 / 5.0 |
| Music | 4.0 / 5.0 |
| Replayability | 4.5 / 5.0 |
Originally published on The Emulation Archive in December 2003 by Steve Megatron. Updated for a modern feel.
Konami brought Turtle Mania in full force to the Sega Genesis with Teenage Mutant Ninja Turtles: The Hyperstone Heist. Re-using assets and mechanics from the arcade hit Turtles in Time, Hyperstone Heist rearranges levels, remixes story beats, and speeds up the movement to craft an action-packed Genesis exclusive.
Selecting your favorite Turtle, Leonardo, Donatello, Michelangelo, or Raphael, feels great thanks to snappy controls and a dedicated dash button that makes the brawling feel significantly faster than its SNES counterpart. The game drops you into vibrant stages filled with Foot Soldiers, Rock Soldiers, and classic bosses like Leatherhead and Shredder. While it recycles a fair amount of content and lacks some of the unique stage gimmicks seen in Turtles in Time (like throwing Foot Soldiers directly at the camera screen), it stands tall as one of the best 16-bit arcade ports on Sega’s hardware.